gpu: inline TODOs

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-25 21:58:21 -07:00 committed by Stephen Gutekanst
parent 8453b0d2a6
commit b0adf42c70
25 changed files with 1939 additions and 605 deletions

View file

@ -2,7 +2,19 @@ const ChainedStruct = @import("types.zig").ChainedStruct;
const ProgrammableStageDescriptor = @import("types.zig").ProgrammableStageDescriptor;
const PipelineLayout = @import("pipeline_layout.zig").PipelineLayout;
pub const ComputePipeline = *opaque {};
pub const ComputePipeline = *opaque {
// TODO
// pub inline fn computePipelineGetBindGroupLayout(compute_pipeline: gpu.ComputePipeline, group_index: u32) gpu.BindGroupLayout {
// TODO
// pub inline fn computePipelineSetLabel(compute_pipeline: gpu.ComputePipeline, label: [*:0]const u8) void {
// TODO
// pub inline fn computePipelineReference(compute_pipeline: gpu.ComputePipeline) void {
// TODO
// pub inline fn computePipelineRelease(compute_pipeline: gpu.ComputePipeline) void {
};
pub const ComputePipelineDescriptor = extern struct {
next_in_chain: *const ChainedStruct,