gpu: inline TODOs
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
8453b0d2a6
commit
b0adf42c70
25 changed files with 1939 additions and 605 deletions
|
|
@ -3,7 +3,16 @@ const Texture = @import("texture.zig").Texture;
|
|||
const TextureFormat = @import("texture.zig").TextureFormat;
|
||||
const TextureAspect = @import("texture.zig").TextureAspect;
|
||||
|
||||
pub const TextureView = *opaque {};
|
||||
pub const TextureView = *opaque {
|
||||
// TODO
|
||||
// pub inline fn textureViewSetLabel(texture_view: gpu.TextureView, label: [*:0]const u8) void {
|
||||
|
||||
// TODO
|
||||
// pub inline fn textureViewReference(texture_view: gpu.TextureView) void {
|
||||
|
||||
// TODO
|
||||
// pub inline fn textureViewRelease(texture_view: gpu.TextureView) void {
|
||||
};
|
||||
|
||||
pub const TextureViewDimension = enum(u32) {
|
||||
dimension_undef = 0x00000000,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue