gpu: implement Dawn renderBundleEncoderSetPipeline
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 4 additions and 3 deletions
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@ -856,9 +856,10 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn renderBundleEncoderSetPipeline(render_bundle_encoder: *gpu.RenderBundleEncoder, pipeline: *gpu.RenderPipeline) void {
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_ = render_bundle_encoder;
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_ = pipeline;
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unreachable;
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procs.renderBundleEncoderSetPipeline.?(
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@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
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@ptrCast(c.WGPURenderPipeline, pipeline),
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);
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}
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pub inline fn renderBundleEncoderSetVertexBuffer(render_bundle_encoder: *gpu.RenderBundleEncoder, slot: u32, buffer: *gpu.Buffer, offset: u64, size: u64) void {
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