gpu: implement Dawn renderBundleEncoderSetPipeline

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 18:34:55 -07:00 committed by Stephen Gutekanst
parent db059751f8
commit b112571406

View file

@ -856,9 +856,10 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn renderBundleEncoderSetPipeline(render_bundle_encoder: *gpu.RenderBundleEncoder, pipeline: *gpu.RenderPipeline) void { pub inline fn renderBundleEncoderSetPipeline(render_bundle_encoder: *gpu.RenderBundleEncoder, pipeline: *gpu.RenderPipeline) void {
_ = render_bundle_encoder; procs.renderBundleEncoderSetPipeline.?(
_ = pipeline; @ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
unreachable; @ptrCast(c.WGPURenderPipeline, pipeline),
);
} }
pub inline fn renderBundleEncoderSetVertexBuffer(render_bundle_encoder: *gpu.RenderBundleEncoder, slot: u32, buffer: *gpu.Buffer, offset: u64, size: u64) void { pub inline fn renderBundleEncoderSetVertexBuffer(render_bundle_encoder: *gpu.RenderBundleEncoder, slot: u32, buffer: *gpu.Buffer, offset: u64, size: u64) void {