gpu: update RenderPassEncoder.setVertexBuffers defaults/optionality

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 00:26:03 -07:00 committed by Stephen Gutekanst
parent cee01981c4
commit b320c559fc

View file

@ -93,6 +93,8 @@ pub const RenderPassEncoder = *opaque {
Impl.renderPassEncoderSetStencilReference(render_pass_encoder, _reference);
}
/// Default `offset`: 0
/// Default `size`: `gpu.whole_size`
pub inline fn setVertexBuffer(render_pass_encoder: RenderPassEncoder, slot: u32, buffer: Buffer, offset: u64, size: u64) void {
Impl.renderPassEncoderSetVertexBuffer(render_pass_encoder, slot, buffer, offset, size);
}