module: rename all_components -> component_types_by_name
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4 changed files with 34 additions and 34 deletions
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@ -271,22 +271,22 @@ pub inline fn debugAssertRowType(storage: *Archetype, row: anytype) void {
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}
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// TODO: comptime refactor
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pub fn Slicer(comptime all_components: anytype) type {
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pub fn Slicer(comptime component_types_by_name: anytype) type {
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return struct {
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archetype: *Archetype,
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pub fn slice(
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slicer: @This(),
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// TODO: cleanup comptime
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(all_components)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(all_components, @tagName(namespace_name)))),
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(component_types_by_name)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(component_types_by_name, @tagName(namespace_name)))),
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) []@field(
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@field(all_components, @tagName(namespace_name)),
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@field(component_types_by_name, @tagName(namespace_name)),
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@tagName(component_name),
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).type {
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// TODO: cleanup comptime
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const Type = @field(
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@field(all_components, @tagName(namespace_name)),
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@field(component_types_by_name, @tagName(namespace_name)),
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@tagName(component_name),
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).type;
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if (namespace_name == .entity and component_name == .id) {
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@ -67,8 +67,8 @@ fn byTypeId(context: void, lhs: Archetype.Column, rhs: Archetype.Column) bool {
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/// row index, enabling entities to "move" from one archetype table to another seamlessly and
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/// making lookup by entity ID a few cheap array indexing operations.
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/// * ComponentStorage(T) is a column of data within a table for a single type of component `T`.
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pub fn Entities(comptime all_components: anytype) type {
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// TODO: validate all_components is a namespaced component set in the form we expect
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pub fn Entities(comptime component_types_by_name: anytype) type {
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// TODO: validate component_types_by_name is a namespaced component set in the form we expect
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return struct {
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allocator: Allocator,
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@ -105,7 +105,7 @@ pub fn Entities(comptime all_components: anytype) type {
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};
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/// A complex query for entities matching a given criteria
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pub const Query = query_mod.Query(all_components);
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pub const Query = query_mod.Query(component_types_by_name);
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pub const QueryTag = query_mod.QueryTag;
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pub fn init(allocator: Allocator) !Self {
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@ -282,10 +282,10 @@ pub fn Entities(comptime all_components: anytype) type {
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entities: *Self,
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entity: EntityID,
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// TODO: cleanup comptime
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(all_components)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(all_components, @tagName(namespace_name)))),
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(component_types_by_name)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(component_types_by_name, @tagName(namespace_name)))),
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component: @field(
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@field(all_components, @tagName(namespace_name)),
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@field(component_types_by_name, @tagName(namespace_name)),
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@tagName(component_name),
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).type,
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) !void {
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@ -485,15 +485,15 @@ pub fn Entities(comptime all_components: anytype) type {
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entities: *Self,
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entity: EntityID,
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// TODO: cleanup comptime
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(all_components)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(all_components, @tagName(namespace_name)))),
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(component_types_by_name)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(component_types_by_name, @tagName(namespace_name)))),
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) ?@field(
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@field(all_components, @tagName(namespace_name)),
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@field(component_types_by_name, @tagName(namespace_name)),
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@tagName(component_name),
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).type {
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// TODO: cleanup comptime
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const Component = comptime @field(
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@field(all_components, @tagName(namespace_name)),
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@field(component_types_by_name, @tagName(namespace_name)),
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@tagName(component_name),
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).type;
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@ -528,8 +528,8 @@ pub fn Entities(comptime all_components: anytype) type {
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entities: *Self,
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entity: EntityID,
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// TODO: cleanup comptime
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(all_components)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(all_components, @tagName(namespace_name)))),
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comptime namespace_name: std.meta.FieldEnum(@TypeOf(component_types_by_name)),
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comptime component_name: std.meta.FieldEnum(@TypeOf(@field(component_types_by_name, @tagName(namespace_name)))),
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) !void {
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const name_str = @tagName(namespace_name) ++ "." ++ @tagName(component_name);
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const name_id = try entities.component_names.indexOrPut(entities.allocator, name_str);
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@ -613,8 +613,8 @@ pub fn Entities(comptime all_components: anytype) type {
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pub fn query(
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entities: *Self,
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q: Query,
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) ArchetypeIterator(all_components) {
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return ArchetypeIterator(all_components).init(entities, q);
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) ArchetypeIterator(component_types_by_name) {
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return ArchetypeIterator(component_types_by_name).init(entities, q);
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}
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// TODO: queryDynamic
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@ -637,8 +637,8 @@ pub fn Entities(comptime all_components: anytype) type {
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}
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// TODO: move this type somewhere else
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pub fn ArchetypeIterator(comptime all_components: anytype) type {
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const EntitiesT = Entities(all_components);
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pub fn ArchetypeIterator(comptime component_types_by_name: anytype) type {
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const EntitiesT = Entities(component_types_by_name);
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return struct {
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entities: *EntitiesT,
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query: EntitiesT.Query,
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@ -654,12 +654,12 @@ pub fn ArchetypeIterator(comptime all_components: anytype) type {
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};
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}
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// TODO: all_components is a superset of queried items, not type-safe.
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pub fn next(iter: *Self) ?Archetype.Slicer(all_components) {
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// TODO: component_types_by_name is a superset of queried items, not type-safe.
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pub fn next(iter: *Self) ?Archetype.Slicer(component_types_by_name) {
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while (iter.index < iter.entities.archetypes.items.len) {
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const archetype = &iter.entities.archetypes.items[iter.index];
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iter.index += 1;
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if (iter.match(archetype)) return Archetype.Slicer(all_components){ .archetype = archetype };
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if (iter.match(archetype)) return Archetype.Slicer(component_types_by_name){ .archetype = archetype };
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}
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return null;
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}
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@ -749,7 +749,7 @@ test "example" {
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const Rotation = struct { degrees: f32 };
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const all_components = ComponentTypesByName(.{
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const component_types_by_name = ComponentTypesByName(.{
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struct {
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pub const name = .game;
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pub const components = .{
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@ -762,7 +762,7 @@ test "example" {
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//-------------------------------------------------------------------------
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// Create a world.
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var world = try Entities(all_components).init(allocator);
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var world = try Entities(component_types_by_name).init(allocator);
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defer world.deinit();
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//-------------------------------------------------------------------------
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@ -853,7 +853,7 @@ test "many entities" {
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const Rotation = struct { degrees: f32 };
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const all_components = ComponentTypesByName(.{
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const component_types_by_name = ComponentTypesByName(.{
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struct {
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pub const name = .game;
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pub const components = .{
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@ -865,7 +865,7 @@ test "many entities" {
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}){};
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// Create many entities
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var world = try Entities(all_components).init(allocator);
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var world = try Entities(component_types_by_name).init(allocator);
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defer world.deinit();
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for (0..8192) |_| {
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const player = try world.new();
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@ -99,7 +99,7 @@ test "entities DB" {
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try testing.expectEqual(@as(usize, 1001), ids[0]);
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// TODO: can't write @as type here easily due to generic parameter, should be exposed
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// ?Archetype.Slicer(all_components)
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// ?Archetype.Slicer(component_types_by_name)
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try testing.expectEqual(iter.next(), null);
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//-------------------------------------------------------------------------
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@ -8,17 +8,17 @@ pub const QueryTag = enum {
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};
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/// A complex query for entities matching a given criteria
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pub fn Query(comptime all_components: anytype) type {
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pub fn Query(comptime component_types_by_name: anytype) type {
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return union(QueryTag) {
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// TODO: cleanup comptime
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/// Enum matching a namespace. e.g. `.game` or `.physics2d`
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pub const Namespace = std.meta.FieldEnum(@TypeOf(all_components));
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pub const Namespace = std.meta.FieldEnum(@TypeOf(component_types_by_name));
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// TODO: cleanup comptime
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/// Enum matching a component within a namespace
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/// e.g. `var a: Component(.physics2d) = .location`
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pub fn Component(comptime namespace: Namespace) type {
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const components = @field(all_components, @tagName(namespace));
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const components = @field(component_types_by_name, @tagName(namespace));
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if (@typeInfo(@TypeOf(components)).Struct.fields.len == 0) return enum {};
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return std.meta.FieldEnum(@TypeOf(components));
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}
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@ -70,7 +70,7 @@ test "query" {
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const Rotation = struct { degrees: f32 };
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const all_components = ComponentTypesByName(.{
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const component_types_by_name = ComponentTypesByName(.{
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struct {
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pub const name = .game;
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pub const components = .{
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@ -89,7 +89,7 @@ test "query" {
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},
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}){};
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const Q = Query(all_components);
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const Q = Query(component_types_by_name);
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// Namespace type lets us select a single namespace.
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try testing.expectEqual(@as(Q.Namespace, .game), .game);
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