gpu: implement Dawn deviceCreateBindGroup

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 17:09:05 -07:00 committed by Stephen Gutekanst
parent 3d19b8991d
commit b3cc3d9f5f

View file

@ -396,9 +396,10 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn deviceCreateBindGroup(device: *gpu.Device, descriptor: *const gpu.BindGroup.Descriptor) *gpu.BindGroup { pub inline fn deviceCreateBindGroup(device: *gpu.Device, descriptor: *const gpu.BindGroup.Descriptor) *gpu.BindGroup {
_ = device; return @ptrCast(*gpu.BindGroup, procs.deviceCreateBindGroup.?(
_ = descriptor; @ptrCast(c.WGPUDevice, device),
unreachable; @ptrCast(*const c.WGPUBindGroupDescriptor, descriptor),
));
} }
pub inline fn deviceCreateBindGroupLayout(device: *gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout { pub inline fn deviceCreateBindGroupLayout(device: *gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout {