gpu: implement Dawn deviceCreateRenderPipeline

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 17:18:09 -07:00 committed by Stephen Gutekanst
parent 9a9a1c12dc
commit b5a2631fdf

View file

@ -475,9 +475,10 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn deviceCreateRenderPipeline(device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor) *gpu.RenderPipeline { pub inline fn deviceCreateRenderPipeline(device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor) *gpu.RenderPipeline {
_ = device; return @ptrCast(*gpu.RenderPipeline, procs.deviceCreateRenderPipeline.?(
_ = descriptor; @ptrCast(c.WGPUDevice, device),
unreachable; @ptrCast(*const c.WGPURenderPipelineDescriptor, descriptor),
));
} }
pub inline fn deviceCreateRenderPipelineAsync(device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor, callback: gpu.CreateRenderPipelineAsyncCallback, userdata: *anyopaque) void { pub inline fn deviceCreateRenderPipelineAsync(device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor, callback: gpu.CreateRenderPipelineAsyncCallback, userdata: *anyopaque) void {