gpu: taked slice child type in writeTexture
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parent
6922435110
commit
b5d10fb167
4 changed files with 10 additions and 7 deletions
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@ -518,7 +518,7 @@ const Brick = struct {
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fn texture(device: gpu.Device) Texture {
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const slice: []const u8 = &data();
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return Texture.fromData(device, W, H, slice);
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return Texture.fromData(device, W, H, u8, slice);
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}
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fn data() [W * H * 4]u8 {
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@ -589,7 +589,7 @@ const Texture = struct {
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self.sampler.release();
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}
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fn fromData(device: gpu.Device, width: u32, height: u32, data: anytype) Self {
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fn fromData(device: gpu.Device, width: u32, height: u32, comptime T: type, data: []const T) Self {
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const extent = gpu.Extent3D{
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.width = width,
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.height = height,
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@ -631,12 +631,13 @@ const Texture = struct {
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&gpu.ImageCopyTexture{
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.texture = texture,
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},
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data,
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&gpu.Texture.DataLayout{
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.bytes_per_row = 4 * width,
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.rows_per_image = height,
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},
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&extent,
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T,
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data,
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);
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const bind_group_layout = Self.bindGroupLayout(device);
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