all: remove ineffective _ = variable assignments (#530)
Lastest Zig complains about this, so they must removed to build.
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4 changed files with 0 additions and 6 deletions
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@ -342,7 +342,6 @@ pub const void_archetype_hash = std.math.maxInt(u64);
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/// * ComponentStorage(T) is a column of data within a table for a single type of component `T`.
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pub fn Entities(comptime all_components: anytype) type {
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// TODO: validate all_components is a namespaced component set in the form we expect
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_ = all_components;
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return struct {
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allocator: Allocator,
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