gpu: implement Dawn commandEncoderBeginRenderPass

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 16:57:41 -07:00 committed by Stephen Gutekanst
parent a2ad238ebb
commit b95552169e

View file

@ -177,9 +177,10 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn commandEncoderBeginRenderPass(command_encoder: *gpu.CommandEncoder, descriptor: *const gpu.RenderPassDescriptor) *gpu.RenderPassEncoder { pub inline fn commandEncoderBeginRenderPass(command_encoder: *gpu.CommandEncoder, descriptor: *const gpu.RenderPassDescriptor) *gpu.RenderPassEncoder {
_ = command_encoder; return @ptrCast(*gpu.RenderPassEncoder, procs.commandEncoderBeginRenderPass.?(
_ = descriptor; @ptrCast(c.WGPUCommandEncoder, command_encoder),
unreachable; @ptrCast(?*const c.WGPURenderPassDescriptor, descriptor),
));
} }
pub inline fn commandEncoderClearBuffer(command_encoder: *gpu.CommandEncoder, buffer: *gpu.Buffer, offset: u64, size: u64) void { pub inline fn commandEncoderClearBuffer(command_encoder: *gpu.CommandEncoder, buffer: *gpu.Buffer, offset: u64, size: u64) void {