gpu: implement Dawn commandEncoderBeginRenderPass
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 4 additions and 3 deletions
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@ -177,9 +177,10 @@ pub const Interface = gpu.Interface(struct {
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}
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}
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pub inline fn commandEncoderBeginRenderPass(command_encoder: *gpu.CommandEncoder, descriptor: *const gpu.RenderPassDescriptor) *gpu.RenderPassEncoder {
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pub inline fn commandEncoderBeginRenderPass(command_encoder: *gpu.CommandEncoder, descriptor: *const gpu.RenderPassDescriptor) *gpu.RenderPassEncoder {
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_ = command_encoder;
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return @ptrCast(*gpu.RenderPassEncoder, procs.commandEncoderBeginRenderPass.?(
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_ = descriptor;
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@ptrCast(c.WGPUCommandEncoder, command_encoder),
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unreachable;
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@ptrCast(?*const c.WGPURenderPassDescriptor, descriptor),
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));
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}
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}
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pub inline fn commandEncoderClearBuffer(command_encoder: *gpu.CommandEncoder, buffer: *gpu.Buffer, offset: u64, size: u64) void {
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pub inline fn commandEncoderClearBuffer(command_encoder: *gpu.CommandEncoder, buffer: *gpu.Buffer, offset: u64, size: u64) void {
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