gpu: convert Surface from enum(usize) to *opaque
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
8719bab867
commit
b95f0cc41a
2 changed files with 48 additions and 53 deletions
|
|
@ -72,7 +72,7 @@ pub const RenderPassTimestampWrite = extern struct {
|
|||
|
||||
pub const RequestAdapterOptions = extern struct {
|
||||
next_in_chain: *const types.ChainedStruct,
|
||||
compatible_surface: surface.Surface = surface.Surface.none, // nullable
|
||||
compatible_surface: ?surface.Surface,
|
||||
power_preference: types.PowerPreference,
|
||||
force_fallback_adapter: bool,
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,56 +1,51 @@
|
|||
const ChainedStruct = @import("types.zig").ChainedStruct;
|
||||
|
||||
pub const Surface = enum(usize) {
|
||||
_,
|
||||
pub const Surface = *opaque {};
|
||||
|
||||
// TODO: verify there is a use case for nullable value of this type.
|
||||
pub const none: Surface = @intToEnum(Surface, 0);
|
||||
|
||||
pub const Descriptor = extern struct {
|
||||
next_in_chain: *const ChainedStruct,
|
||||
label: ?[*:0]const u8 = null,
|
||||
};
|
||||
|
||||
pub const DescriptorFromAndroidNativeWindow = extern struct {
|
||||
chain: ChainedStruct,
|
||||
window: *anyopaque,
|
||||
};
|
||||
|
||||
pub const DescriptorFromCanvasHTMLSelector = extern struct {
|
||||
chain: ChainedStruct,
|
||||
selector: [*:0]const u8,
|
||||
};
|
||||
|
||||
pub const DescriptorFromMetalLayer = extern struct {
|
||||
chain: ChainedStruct,
|
||||
layer: *anyopaque,
|
||||
};
|
||||
|
||||
pub const DescriptorFromWaylandSurface = extern struct {
|
||||
chain: ChainedStruct,
|
||||
display: *anyopaque,
|
||||
surface: *anyopaque,
|
||||
};
|
||||
|
||||
pub const DescriptorFromWindowsCoreWindow = extern struct {
|
||||
chain: ChainedStruct,
|
||||
core_window: *anyopaque,
|
||||
};
|
||||
|
||||
pub const DescriptorFromWindowsHWND = extern struct {
|
||||
chain: ChainedStruct,
|
||||
hinstance: *anyopaque,
|
||||
hwnd: *anyopaque,
|
||||
};
|
||||
|
||||
pub const DescriptorFromWindowsSwapChainPanel = extern struct {
|
||||
chain: ChainedStruct,
|
||||
swap_chain_panel: *anyopaque,
|
||||
};
|
||||
|
||||
pub const DescriptorFromXlibWindow = extern struct {
|
||||
chain: ChainedStruct,
|
||||
display: *anyopaque,
|
||||
window: u32,
|
||||
};
|
||||
pub const SurfaceDescriptor = extern struct {
|
||||
next_in_chain: *const ChainedStruct,
|
||||
label: ?[*:0]const u8 = null,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromAndroidNativeWindow = extern struct {
|
||||
chain: ChainedStruct,
|
||||
window: *anyopaque,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromCanvasHTMLSelector = extern struct {
|
||||
chain: ChainedStruct,
|
||||
selector: [*:0]const u8,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromMetalLayer = extern struct {
|
||||
chain: ChainedStruct,
|
||||
layer: *anyopaque,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromWaylandSurface = extern struct {
|
||||
chain: ChainedStruct,
|
||||
display: *anyopaque,
|
||||
surface: *anyopaque,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromWindowsCoreWindow = extern struct {
|
||||
chain: ChainedStruct,
|
||||
core_window: *anyopaque,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromWindowsHWND = extern struct {
|
||||
chain: ChainedStruct,
|
||||
hinstance: *anyopaque,
|
||||
hwnd: *anyopaque,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromWindowsSwapChainPanel = extern struct {
|
||||
chain: ChainedStruct,
|
||||
swap_chain_panel: *anyopaque,
|
||||
};
|
||||
|
||||
pub const SurfaceDescriptorFromXlibWindow = extern struct {
|
||||
chain: ChainedStruct,
|
||||
display: *anyopaque,
|
||||
window: u32,
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue