From bb18701609756699d9cd4f54c084932c149eaacf Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Wed, 9 Mar 2022 09:45:02 -0700 Subject: [PATCH] gpu: centralize FeatureName -> enums.zig Signed-off-by: Stephen Gutekanst --- gpu/src/Adapter.zig | 2 +- gpu/src/Device.zig | 2 +- gpu/src/{feature_name.zig => enums.zig} | 0 gpu/src/main.zig | 2 +- 4 files changed, 3 insertions(+), 3 deletions(-) rename gpu/src/{feature_name.zig => enums.zig} (100%) diff --git a/gpu/src/Adapter.zig b/gpu/src/Adapter.zig index f80cd513..be073b55 100644 --- a/gpu/src/Adapter.zig +++ b/gpu/src/Adapter.zig @@ -19,7 +19,7 @@ //! https://gpuweb.github.io/gpuweb/#gpuadapter const std = @import("std"); -const FeatureName = @import("feature_name.zig").FeatureName; +const FeatureName = @import("enums.zig").FeatureName; const Limits = @import("Limits.zig"); const Device = @import("Device.zig"); diff --git a/gpu/src/Device.zig b/gpu/src/Device.zig index 949627f7..acf9abeb 100644 --- a/gpu/src/Device.zig +++ b/gpu/src/Device.zig @@ -6,7 +6,7 @@ //! //! https://gpuweb.github.io/gpuweb/#devices //! https://gpuweb.github.io/gpuweb/#gpuadapter -const FeatureName = @import("feature_name.zig").FeatureName; +const FeatureName = @import("enums.zig").FeatureName; const Limits = @import("Limits.zig"); const Queue = @import("Queue.zig"); const ShaderModule = @import("ShaderModule.zig"); diff --git a/gpu/src/feature_name.zig b/gpu/src/enums.zig similarity index 100% rename from gpu/src/feature_name.zig rename to gpu/src/enums.zig diff --git a/gpu/src/main.zig b/gpu/src/main.zig index c942759c..a5e8dfa1 100644 --- a/gpu/src/main.zig +++ b/gpu/src/main.zig @@ -36,7 +36,7 @@ pub const CommandBuffer = @import("CommandBuffer.zig"); pub const ShaderModule = @import("ShaderModule.zig"); pub const SwapChain = @import("SwapChain.zig"); -pub const FeatureName = @import("feature_name.zig").FeatureName; +pub const FeatureName = @import("enums.zig").FeatureName; pub const TextureUsage = @import("texture_usage.zig").TextureUsage; pub const TextureFormat = @import("texture_format.zig").TextureFormat; pub const PresentMode = @import("present_mode.zig").PresentMode;