glfw: add [set|get]InputModeRawMouseMotion variants
Helps hexops/mach#37 Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 50 additions and 6 deletions
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@ -1577,11 +1577,26 @@ pub inline fn setInputModeLockKeyMods(self: Window, enabled: bool) Error!void {
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return self.setInputMode(InputMode.lock_key_mods, enabled);
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}
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/// Tells if the the locking key modifiers input mode is enabled.
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/// Tells if the locking key modifiers input mode is enabled.
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pub inline fn getInputModeLockKeyMods(self: Window) bool {
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return self.getInputMode(InputMode.lock_key_mods) == 1;
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}
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/// Sets whether the raw mouse motion input mode is enabled, if enabled unscaled and unaccelerated
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/// mouse motion events will be sent, otherwise standard mouse motion events respecting the user's
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/// OS settings will be sent.
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///
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/// If raw motion is not supported, attempting to set this will emit glfw.Error.PlatformError. Call
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/// glfw.rawMouseMotionSupported to check for support.
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pub inline fn setInputModeRawMouseMotion(self: Window, enabled: bool) Error!void {
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return self.setInputMode(InputMode.raw_mouse_motion, enabled);
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}
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/// Tells if the raw mouse motion input mode is enabled.
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pub inline fn getInputModeRawMouseMotion(self: Window) bool {
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return self.getInputMode(InputMode.raw_mouse_motion) == 1;
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}
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/// Returns the value of an input option for the specified window.
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///
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/// Consider using one of the following variants instead, if applicable, as they'll give you a
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@ -1591,6 +1606,7 @@ pub inline fn getInputModeLockKeyMods(self: Window) bool {
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/// * `glfw.Window.getInputModeStickyKeys`
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/// * `glfw.Window.getInputModeStickyMouseButtons`
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/// * `glfw.Window.getInputModeLockKeyMods`
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/// * `glfw.Window.getInputModeRawMouseMotion`
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///
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/// This function returns the value of an input option for the specified window. The mode must be
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/// one of the `glfw.Window.InputMode` enumerations.
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@ -1619,11 +1635,7 @@ pub inline fn getInputMode(self: Window, mode: InputMode) isize {
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/// * `glfw.Window.setInputModeStickyKeys`
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/// * `glfw.Window.setInputModeStickyMouseButtons`
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/// * `glfw.Window.setInputModeLockKeyMods`
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///
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/// If the mode is `glfw.raw_mouse_motion`, the value must be either `true` to enable raw (unscaled
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/// and unaccelerated) mouse motion when the cursor is disabled, or `false` to disable it. If raw
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/// motion is not supported, attempting to set this will emit glfw.Error.PlatformError. Call
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/// glfw.rawMouseMotionSupported to check for support.
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/// * `glfw.Window.setInputModeRawMouseMotion`
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///
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/// @param[in] mode One of the `glfw.Window.InputMode` enumerations.
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/// @param[in] value The new value of the specified input mode.
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@ -2951,6 +2963,38 @@ test "setInputModeLockKeyMods" {
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window.setInputModeLockKeyMods(false) catch |err| std.debug.print("failed to set input mode, not supported? error={}\n", .{err});
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}
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test "getInputModeRawMouseMotion" {
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const glfw = @import("main.zig");
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try glfw.init();
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defer glfw.terminate();
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const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
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// return without fail, because most of our CI environments are headless / we cannot open
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// windows on them.
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std.debug.print("note: failed to create window: {}\n", .{err});
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return;
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};
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defer window.destroy();
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_ = window.getInputModeRawMouseMotion();
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}
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test "setInputModeRawMouseMotion" {
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const glfw = @import("main.zig");
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try glfw.init();
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defer glfw.terminate();
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const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
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// return without fail, because most of our CI environments are headless / we cannot open
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// windows on them.
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std.debug.print("note: failed to create window: {}\n", .{err});
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return;
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};
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defer window.destroy();
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window.setInputModeRawMouseMotion(false) catch |err| std.debug.print("failed to set input mode, not supported? error={}\n", .{err});
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}
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test "getInputMode" {
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const glfw = @import("main.zig");
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try glfw.init();
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