gpu: add CommandBuffer, Queue.submit
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4 changed files with 46 additions and 2 deletions
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@ -1,3 +1,5 @@
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const CommandBuffer = @import("CommandBuffer.zig");
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const Queue = @This();
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/// The type erased pointer to the Queue implementation
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@ -10,7 +12,7 @@ pub const VTable = struct {
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release: fn (ptr: *anyopaque) void,
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// WGPU_EXPORT void wgpuQueueCopyTextureForBrowser(WGPUQueue queue, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options);
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// WGPU_EXPORT void wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, uint64_t signalValue, WGPUQueueWorkDoneCallback callback, void * userdata);
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// WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, uint32_t commandCount, WGPUCommandBuffer const * commands);
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submit: fn (ptr: *anyopaque, command_count: u32, commands: *const CommandBuffer) void,
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// WGPU_EXPORT void wgpuQueueWriteBuffer(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size);
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// WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize);
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};
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@ -23,6 +25,10 @@ pub inline fn release(queue: Queue) void {
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queue.vtable.release(queue.ptr);
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}
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pub inline fn submit(queue: Queue, command_count: u32, commands: *const CommandBuffer) void {
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queue.vtable.submit(queue.ptr, command_count, commands);
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}
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// typedef void (*WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, void * userdata);
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// typedef enum WGPUQueueWorkDoneStatus {
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@ -37,4 +43,5 @@ test "syntax" {
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_ = VTable;
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_ = reference;
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_ = release;
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}
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_ = submit;
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}
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