gpu: fix descriptor parameter type to nativeCreateSwapChain

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-08 23:46:14 -07:00 committed by Stephen Gutekanst
parent 0b63ea0ed0
commit c13097cae6
2 changed files with 3 additions and 3 deletions

View file

@ -37,7 +37,7 @@ pub const VTable = struct {
// WGPU_EXPORT void wgpuDeviceCreateRenderPipelineAsync(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata); // WGPU_EXPORT void wgpuDeviceCreateRenderPipelineAsync(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata);
// WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPUSamplerDescriptor const * descriptor); // WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPUSamplerDescriptor const * descriptor);
createShaderModule: fn (ptr: *anyopaque, descriptor: *const ShaderModule.Descriptor) ShaderModule, createShaderModule: fn (ptr: *anyopaque, descriptor: *const ShaderModule.Descriptor) ShaderModule,
nativeCreateSwapChain: fn (ptr: *anyopaque, surface: ?Surface, descriptor: SwapChain.Descriptor) SwapChain, nativeCreateSwapChain: fn (ptr: *anyopaque, surface: ?Surface, descriptor: *const SwapChain.Descriptor) SwapChain,
// WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor); // WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor);
// WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device); // WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device);
// WGPU_EXPORT size_t wgpuDeviceEnumerateFeatures(WGPUDevice device, WGPUFeatureName * features); // WGPU_EXPORT size_t wgpuDeviceEnumerateFeatures(WGPUDevice device, WGPUFeatureName * features);
@ -73,7 +73,7 @@ pub inline fn createShaderModule(device: Device, descriptor: *const ShaderModule
return device.vtable.createShaderModule(device.ptr, descriptor); return device.vtable.createShaderModule(device.ptr, descriptor);
} }
pub inline fn nativeCreateSwapChain(device: Device, surface: ?Surface, descriptor: SwapChain.Descriptor) SwapChain { pub inline fn nativeCreateSwapChain(device: Device, surface: ?Surface, descriptor: *const SwapChain.Descriptor) SwapChain {
return device.vtable.nativeCreateSwapChain(device.ptr, surface, descriptor); return device.vtable.nativeCreateSwapChain(device.ptr, surface, descriptor);
} }

View file

@ -343,7 +343,7 @@ const device_vtable = Device.VTable{
} }
}).createShaderModule, }).createShaderModule,
.nativeCreateSwapChain = (struct { .nativeCreateSwapChain = (struct {
pub fn nativeCreateSwapChain(ptr: *anyopaque, surface: ?Surface, descriptor: SwapChain.Descriptor) SwapChain { pub fn nativeCreateSwapChain(ptr: *anyopaque, surface: ?Surface, descriptor: *const SwapChain.Descriptor) SwapChain {
const desc = c.WGPUSwapChainDescriptor{ const desc = c.WGPUSwapChainDescriptor{
.nextInChain = null, .nextInChain = null,
.label = if (descriptor.label) |l| @ptrCast([*c]const u8, l) else null, .label = if (descriptor.label) |l| @ptrCast([*c]const u8, l) else null,