gpu: add Limits
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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9079f5bd33
commit
c7798edafb
2 changed files with 31 additions and 31 deletions
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@ -84,37 +84,6 @@ typedef struct WGPUInstanceDescriptor {
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next_in_chain: *const ChainedStruct,
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} WGPUInstanceDescriptor;
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typedef struct WGPULimits {
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uint32_t maxTextureDimension1D;
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uint32_t maxTextureDimension2D;
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uint32_t maxTextureDimension3D;
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uint32_t maxTextureArrayLayers;
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uint32_t maxBindGroups;
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uint32_t maxDynamicUniformBuffersPerPipelineLayout;
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uint32_t maxDynamicStorageBuffersPerPipelineLayout;
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uint32_t maxSampledTexturesPerShaderStage;
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uint32_t maxSamplersPerShaderStage;
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uint32_t maxStorageBuffersPerShaderStage;
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uint32_t maxStorageTexturesPerShaderStage;
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uint32_t maxUniformBuffersPerShaderStage;
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uint64_t maxUniformBufferBindingSize;
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uint64_t maxStorageBufferBindingSize;
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uint32_t minUniformBufferOffsetAlignment;
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uint32_t minStorageBufferOffsetAlignment;
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uint32_t maxVertexBuffers;
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uint32_t maxVertexAttributes;
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uint32_t maxVertexBufferArrayStride;
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uint32_t maxInterStageShaderComponents;
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uint32_t maxInterStageShaderVariables;
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uint32_t maxColorAttachments;
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uint32_t maxComputeWorkgroupStorageSize;
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uint32_t maxComputeInvocationsPerWorkgroup;
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uint32_t maxComputeWorkgroupSizeX;
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uint32_t maxComputeWorkgroupSizeY;
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uint32_t maxComputeWorkgroupSizeZ;
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uint32_t maxComputeWorkgroupsPerDimension;
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} WGPULimits;
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typedef struct WGPUMultisampleState {
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next_in_chain: *const ChainedStruct,
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count: u32,
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@ -393,6 +393,37 @@ pub const Extent3D = extern struct {
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depth_or_array_layers: u32,
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};
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pub const Limits = extern struct {
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max_texture_dimension_1d: u32,
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max_texture_dimension_2d: u32,
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max_texture_dimension_3d: u32,
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max_texture_array_layers: u32,
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max_bind_groups: u32,
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max_dynamic_uniform_buffers_per_pipeline_layout: u32,
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max_dynamic_storage_buffers_per_pipeline_layout: u32,
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max_sampled_textures_per_shader_stage: u32,
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max_samplers_per_shader_stage: u32,
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max_storage_buffers_per_shader_stage: u32,
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max_storage_textures_per_shader_stage: u32,
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max_uniform_buffers_per_shader_stage: u32,
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max_uniform_buffer_binding_size: u64,
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max_storage_buffer_binding_size: u64,
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min_uniform_buffer_offset_alignment: u32,
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min_storage_buffer_offset_alignment: u32,
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max_vertex_buffers: u32,
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max_vertex_attributes: u32,
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max_vertex_buffer_array_stride: u32,
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max_inter_stage_shader_components: u32,
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max_inter_stage_shader_variables: u32,
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max_color_attachments: u32,
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max_compute_workgroup_storage_size: u32,
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max_compute_invocations_per_workgroup: u32,
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max_compute_workgroup_size_x: u32,
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max_compute_workgroup_size_y: u32,
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max_compute_workgroup_size_z: u32,
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max_compute_workgroups_per_dimension: u32,
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};
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test "BackendType name" {
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try testing.expectEqualStrings("Vulkan", BackendType.vulkan.name());
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}
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