gpu: implement Device.createComputePipeline

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-15 20:17:07 -07:00 committed by Stephen Gutekanst
parent 38535c7b5f
commit c90fb09de1
2 changed files with 37 additions and 13 deletions

View file

@ -29,7 +29,7 @@ pub const VTable = struct {
// WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor);
// WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor);
createCommandEncoder: fn (ptr: *anyopaque, descriptor: ?*const CommandEncoder.Descriptor) CommandEncoder,
// WGPU_EXPORT WGPUComputePipeline wgpuDeviceCreateComputePipeline(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor);
createComputePipeline: fn (ptr: *anyopaque, descriptor: *const ComputePipeline.Descriptor) ComputePipeline,
createComputePipelineAsync: fn (
ptr: *anyopaque,
descriptor: *const ComputePipeline.Descriptor,
@ -97,6 +97,13 @@ pub inline fn createCommandEncoder(device: Device, descriptor: ?*const CommandEn
return device.vtable.createCommandEncoder(device.ptr, descriptor);
}
pub inline fn createComputePipeline(
device: Device,
descriptor: *const ComputePipeline.Descriptor,
) ComputePipeline {
return device.vtable.createComputePipeline(device.ptr, descriptor);
}
pub inline fn createComputePipelineAsync(
device: Device,
descriptor: *const ComputePipeline.Descriptor,