gpu: convert *opaque -> opaque for PipelineLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 22:43:47 -07:00 committed by Stephen Gutekanst
parent 8f8bbd25bc
commit ca0fa7f045
3 changed files with 7 additions and 7 deletions

View file

@ -77,7 +77,7 @@ pub const Device = opaque {
return Impl.deviceCreateExternalTexture(device, external_texture_descriptor);
}
pub inline fn createPipelineLayout(device: *Device, pipeline_layout_descriptor: *const PipelineLayoutDescriptor) PipelineLayout {
pub inline fn createPipelineLayout(device: *Device, pipeline_layout_descriptor: *const PipelineLayoutDescriptor) *PipelineLayout {
return Impl.deviceCreatePipelineLayout(device, pipeline_layout_descriptor);
}