gpu: convert *opaque -> opaque for PipelineLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 22:43:47 -07:00 committed by Stephen Gutekanst
parent 8f8bbd25bc
commit ca0fa7f045
3 changed files with 7 additions and 7 deletions

View file

@ -596,7 +596,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPUPipelineLayout wgpuDeviceCreatePipelineLayout(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor);
export fn wgpuDeviceCreatePipelineLayout(device: *gpu.Device, pipeline_layout_descriptor: *const gpu.PipelineLayoutDescriptor) gpu.PipelineLayout {
export fn wgpuDeviceCreatePipelineLayout(device: *gpu.Device, pipeline_layout_descriptor: *const gpu.PipelineLayoutDescriptor) *gpu.PipelineLayout {
return T.deviceCreatePipelineLayout(device, pipeline_layout_descriptor);
}
@ -1673,7 +1673,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn deviceCreatePipelineLayout(device: *gpu.Device, pipeline_layout_descriptor: *const gpu.PipelineLayoutDescriptor) gpu.PipelineLayout {
pub inline fn deviceCreatePipelineLayout(device: *gpu.Device, pipeline_layout_descriptor: *const gpu.PipelineLayoutDescriptor) *gpu.PipelineLayout {
_ = device;
_ = pipeline_layout_descriptor;
unreachable;