gpu: implement Buffer
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 56 additions and 0 deletions
32
gpu/src/Buffer.zig
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32
gpu/src/Buffer.zig
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@ -0,0 +1,32 @@
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const Buffer = @This();
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/// The type erased pointer to the Buffer implementation
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/// Equal to c.WGPUBuffer for NativeInstance.
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ptr: *anyopaque,
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vtable: *const VTable,
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pub const VTable = struct {
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reference: fn (ptr: *anyopaque) void,
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release: fn (ptr: *anyopaque) void,
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// TODO:
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// WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer);
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// WGPU_EXPORT void const * wgpuBufferGetConstMappedRange(WGPUBuffer buffer, size_t offset, size_t size);
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// WGPU_EXPORT void * wgpuBufferGetMappedRange(WGPUBuffer buffer, size_t offset, size_t size);
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// WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata);
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// WGPU_EXPORT void wgpuBufferSetLabel(WGPUBuffer buffer, char const * label);
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// WGPU_EXPORT void wgpuBufferUnmap(WGPUBuffer buffer);
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};
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pub inline fn reference(buffer: Buffer) void {
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buffer.vtable.reference(buffer.ptr);
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}
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pub inline fn release(buffer: Buffer) void {
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buffer.vtable.release(buffer.ptr);
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}
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test "syntax" {
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_ = VTable;
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_ = reference;
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_ = release;
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}
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@ -32,6 +32,7 @@ const PipelineLayout = @import("PipelineLayout.zig");
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const ExternalTexture = @import("ExternalTexture.zig");
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const BindGroup = @import("BindGroup.zig");
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const BindGroupLayout = @import("BindGroupLayout.zig");
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const Buffer = @import("Buffer.zig");
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const TextureUsage = @import("enums.zig").TextureUsage;
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const TextureFormat = @import("enums.zig").TextureFormat;
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@ -749,6 +750,26 @@ const bind_group_layout_vtable = BindGroupLayout.VTable{
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}).release,
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};
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fn wrapBuffer(buffer: c.WGPUBuffer) Buffer {
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return .{
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.ptr = buffer.?,
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.vtable = &buffer_vtable,
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};
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}
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const buffer_vtable = Buffer.VTable{
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.reference = (struct {
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pub fn reference(ptr: *anyopaque) void {
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c.wgpuBufferReference(@ptrCast(c.WGPUBuffer, ptr));
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}
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}).reference,
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.release = (struct {
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pub fn release(ptr: *anyopaque) void {
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c.wgpuBufferRelease(@ptrCast(c.WGPUBuffer, ptr));
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}
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}).release,
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};
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test "syntax" {
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_ = wrap;
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_ = interface_vtable;
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@ -774,4 +795,5 @@ test "syntax" {
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_ = wrapExternalTexture;
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_ = wrapBindGroup;
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_ = wrapBindGroupLayout;
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_ = wrapBuffer;
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}
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@ -47,6 +47,7 @@ pub const PipelineLayout = @import("PipelineLayout.zig");
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pub const ExternalTexture = @import("ExternalTexture.zig");
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pub const BindGroup = @import("BindGroup.zig");
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pub const BindGroupLayout = @import("BindGroupLayout.zig");
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pub const Buffer = @import("Buffer.zig");
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pub const Feature = @import("enums.zig").Feature;
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pub const TextureUsage = @import("enums.zig").TextureUsage;
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@ -118,6 +119,7 @@ test "syntax" {
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_ = ExternalTexture;
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_ = BindGroup;
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_ = BindGroupLayout;
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_ = Buffer;
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_ = Feature;
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}
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