sysaudio: move DataCallback into main.zig
This commit is contained in:
parent
936ad7bffc
commit
cb9fa97b31
3 changed files with 4 additions and 4 deletions
|
|
@ -14,6 +14,8 @@ pub const Error = Backend.Error;
|
|||
pub const Device = Backend.Device;
|
||||
pub const DeviceIterator = Backend.DeviceIterator;
|
||||
|
||||
pub const DataCallback = *const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
|
||||
|
||||
pub const Mode = enum {
|
||||
input,
|
||||
output,
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
const std = @import("std");
|
||||
const Mode = @import("main.zig").Mode;
|
||||
const Format = @import("main.zig").Format;
|
||||
const DataCallback = @import("main.zig").DataCallback;
|
||||
const c = @import("soundio").c;
|
||||
const Aim = @import("soundio").Aim;
|
||||
const SoundIo = @import("soundio").SoundIo;
|
||||
|
|
@ -16,8 +17,6 @@ const SoundIoStream = union(Mode) {
|
|||
|
||||
const Audio = @This();
|
||||
|
||||
pub const DataCallback = *const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
|
||||
|
||||
const default_buffer_size_per_channel = 1024; // 21.33ms
|
||||
|
||||
pub const Device = struct {
|
||||
|
|
|
|||
|
|
@ -1,12 +1,11 @@
|
|||
const std = @import("std");
|
||||
const Mode = @import("main.zig").Mode;
|
||||
const Format = @import("main.zig").Format;
|
||||
const DataCallback = @import("main.zig").DataCallback;
|
||||
const js = @import("sysjs");
|
||||
|
||||
const Audio = @This();
|
||||
|
||||
pub const DataCallback = *const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
|
||||
|
||||
pub const Device = struct {
|
||||
properties: Properties,
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue