glfw: add Window.getSize
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 40 additions and 0 deletions
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@ -374,6 +374,30 @@ pub inline fn setPos(self: Window, pos: Pos) Error!void {
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try getError();
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}
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const Size = struct {
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width: usize,
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height: usize,
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};
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/// Retrieves the size of the content area of the specified window.
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///
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/// This function retrieves the size, in screen coordinates, of the content area of the specified
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/// window. If you wish to retrieve the size of the framebuffer of the window in pixels, see
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/// glfw.Window.getFramebufferSize.
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///
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/// Possible errors include glfw.Error.NotInitialized and glfw.Error.PlatformError.
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///
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/// @thread_safety This function must only be called from the main thread.
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///
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/// see also: window_size, glfw.Window.setSize
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pub inline fn getSize(self: Window) Error!Size {
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var width: c_int = 0;
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var height: c_int = 0;
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c.glfwGetWindowSize(self.handle, &width, &height);
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try getError();
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return Size{ .width = @intCast(usize, width), .height = @intCast(usize, height) };
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}
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test "defaultHints" {
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const glfw = @import("main.zig");
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try glfw.init();
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@ -508,3 +532,19 @@ test "setPos" {
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_ = window.setPos(.{ .x = 0, .y = 0 }) catch |err| std.debug.print("can't set window position, wayland maybe? error={}\n", .{err});
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}
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test "getSize" {
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const glfw = @import("main.zig");
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try glfw.init();
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defer glfw.terminate();
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const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
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// return without fail, because most of our CI environments are headless / we cannot open
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// windows on them.
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std.debug.print("note: failed to create window: {}\n", .{err});
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return;
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};
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defer window.destroy();
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_ = try window.getSize();
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}
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