gpu: internalize Texture types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 00:10:38 -07:00 committed by Stephen Gutekanst
parent 0dae027602
commit cccfef52f9
10 changed files with 221 additions and 232 deletions

View file

@ -3,7 +3,6 @@ const ShaderStageFlags = @import("types.zig").ShaderStageFlags;
const Buffer = @import("buffer.zig").Buffer;
const Sampler = @import("sampler.zig").Sampler;
const Texture = @import("texture.zig").Texture;
const TextureBindingLayout = @import("texture.zig").TextureBindingLayout;
const StorageTextureBindingLayout = @import("types.zig").StorageTextureBindingLayout;
const Impl = @import("interface.zig").Impl;
@ -14,7 +13,7 @@ pub const BindGroupLayout = opaque {
visibility: ShaderStageFlags,
buffer: Buffer.BindingLayout,
sampler: Sampler.BindingLayout,
texture: TextureBindingLayout,
texture: Texture.BindingLayout,
storage_texture: StorageTextureBindingLayout,
};

View file

@ -1,6 +1,5 @@
const ChainedStruct = @import("types.zig").ChainedStruct;
const Texture = @import("texture.zig").Texture;
const TextureUsageFlags = @import("texture.zig").TextureUsageFlags;
pub const CacheDeviceDescriptor = extern struct {
chain: ChainedStruct,
@ -21,7 +20,7 @@ pub const InstanceDescriptor = extern struct {
pub const TextureInternalUsageDescriptor = extern struct {
chain: ChainedStruct,
internal_usage: TextureUsageFlags = TextureUsageFlags.none,
internal_usage: Texture.UsageFlags = Texture.UsageFlags.none,
};
pub const TogglesDeviceDescriptor = extern struct {

View file

@ -14,7 +14,6 @@ const ShaderModule = @import("shader_module.zig").ShaderModule;
const Surface = @import("surface.zig").Surface;
const SwapChain = @import("swap_chain.zig").SwapChain;
const Texture = @import("texture.zig").Texture;
const TextureDescriptor = @import("texture.zig").TextureDescriptor;
const ChainedStruct = @import("types.zig").ChainedStruct;
const FeatureName = @import("types.zig").FeatureName;
const RequiredLimits = @import("types.zig").RequiredLimits;
@ -116,7 +115,7 @@ pub const Device = opaque {
return Impl.deviceCreateSwapChain(device, surface, descriptor);
}
pub inline fn createTexture(device: *Device, descriptor: *const TextureDescriptor) *Texture {
pub inline fn createTexture(device: *Device, descriptor: *const Texture.Descriptor) *Texture {
return Impl.deviceCreateTexture(device, descriptor);
}

View file

@ -96,7 +96,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "deviceCreateSampler", fn (device: *gpu.Device, descriptor: ?*const gpu.Sampler.Descriptor) callconv(.Inline) *gpu.Sampler);
assertDecl(T, "deviceCreateShaderModule", fn (device: *gpu.Device, descriptor: *const gpu.ShaderModule.Descriptor) callconv(.Inline) *gpu.ShaderModule);
assertDecl(T, "deviceCreateSwapChain", fn (device: *gpu.Device, surface: ?*gpu.Surface, descriptor: *const gpu.SwapChain.Descriptor) callconv(.Inline) *gpu.SwapChain);
assertDecl(T, "deviceCreateTexture", fn (device: *gpu.Device, descriptor: *const gpu.TextureDescriptor) callconv(.Inline) *gpu.Texture);
assertDecl(T, "deviceCreateTexture", fn (device: *gpu.Device, descriptor: *const gpu.Texture.Descriptor) callconv(.Inline) *gpu.Texture);
assertDecl(T, "deviceDestroy", fn (device: *gpu.Device) callconv(.Inline) void);
assertDecl(T, "deviceEnumerateFeatures", fn (device: *gpu.Device, features: [*]gpu.FeatureName) callconv(.Inline) usize);
assertDecl(T, "deviceGetLimits", fn (device: *gpu.Device, limits: *gpu.SupportedLimits) callconv(.Inline) bool);
@ -135,7 +135,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "queueSetLabel", fn (queue: *gpu.Queue, label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "queueSubmit", fn (queue: *gpu.Queue, command_count: u32, commands: [*]*gpu.CommandBuffer) callconv(.Inline) void);
assertDecl(T, "queueWriteBuffer", fn (queue: *gpu.Queue, buffer: *gpu.Buffer, buffer_offset: u64, data: *anyopaque, size: usize) callconv(.Inline) void);
assertDecl(T, "queueWriteTexture", fn (queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.TextureDataLayout, write_size: *const gpu.Extent3D) callconv(.Inline) void);
assertDecl(T, "queueWriteTexture", fn (queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.Texture.DataLayout, write_size: *const gpu.Extent3D) callconv(.Inline) void);
assertDecl(T, "queueReference", fn (queue: *gpu.Queue) callconv(.Inline) void);
assertDecl(T, "queueRelease", fn (queue: *gpu.Queue) callconv(.Inline) void);
assertDecl(T, "renderBundleReference", fn (render_bundle: *gpu.RenderBundle) callconv(.Inline) void);
@ -191,7 +191,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "shaderModuleRelease", fn (shader_module: *gpu.ShaderModule) callconv(.Inline) void);
assertDecl(T, "surfaceReference", fn (surface: *gpu.Surface) callconv(.Inline) void);
assertDecl(T, "surfaceRelease", fn (surface: *gpu.Surface) callconv(.Inline) void);
assertDecl(T, "swapChainConfigure", fn (swap_chain: *gpu.SwapChain, format: gpu.TextureFormat, allowed_usage: gpu.TextureUsageFlags, width: u32, height: u32) callconv(.Inline) void);
assertDecl(T, "swapChainConfigure", fn (swap_chain: *gpu.SwapChain, format: gpu.Texture.Format, allowed_usage: gpu.Texture.UsageFlags, width: u32, height: u32) callconv(.Inline) void);
assertDecl(T, "swapChainGetCurrentTextureView", fn (swap_chain: *gpu.SwapChain) callconv(.Inline) *gpu.TextureView);
assertDecl(T, "swapChainPresent", fn (swap_chain: *gpu.SwapChain) callconv(.Inline) void);
assertDecl(T, "swapChainReference", fn (swap_chain: *gpu.SwapChain) callconv(.Inline) void);
@ -199,12 +199,12 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "textureCreateView", fn (texture: *gpu.Texture, descriptor: ?*const gpu.TextureView.Descriptor) callconv(.Inline) *gpu.TextureView);
assertDecl(T, "textureDestroy", fn (texture: *gpu.Texture) callconv(.Inline) void);
assertDecl(T, "textureGetDepthOrArrayLayers", fn (texture: *gpu.Texture) callconv(.Inline) u32);
assertDecl(T, "textureGetDimension", fn (texture: *gpu.Texture) callconv(.Inline) gpu.TextureDimension);
assertDecl(T, "textureGetFormat", fn (texture: *gpu.Texture) callconv(.Inline) gpu.TextureFormat);
assertDecl(T, "textureGetDimension", fn (texture: *gpu.Texture) callconv(.Inline) gpu.Texture.Dimension);
assertDecl(T, "textureGetFormat", fn (texture: *gpu.Texture) callconv(.Inline) gpu.Texture.Format);
assertDecl(T, "textureGetHeight", fn (texture: *gpu.Texture) callconv(.Inline) u32);
assertDecl(T, "textureGetMipLevelCount", fn (texture: *gpu.Texture) callconv(.Inline) u32);
assertDecl(T, "textureGetSampleCount", fn (texture: *gpu.Texture) callconv(.Inline) u32);
assertDecl(T, "textureGetUsage", fn (texture: *gpu.Texture) callconv(.Inline) gpu.TextureUsageFlags);
assertDecl(T, "textureGetUsage", fn (texture: *gpu.Texture) callconv(.Inline) gpu.Texture.UsageFlags);
assertDecl(T, "textureGetWidth", fn (texture: *gpu.Texture) callconv(.Inline) u32);
assertDecl(T, "textureSetLabel", fn (texture: *gpu.Texture, label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "textureReference", fn (texture: *gpu.Texture) callconv(.Inline) void);
@ -634,7 +634,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor);
export fn wgpuDeviceCreateTexture(device: *gpu.Device, descriptor: *const gpu.TextureDescriptor) *gpu.Texture {
export fn wgpuDeviceCreateTexture(device: *gpu.Device, descriptor: *const gpu.Texture.Descriptor) *gpu.Texture {
return T.deviceCreateTexture(device, descriptor);
}
@ -829,7 +829,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize);
export fn wgpuQueueWriteTexture(queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.TextureDataLayout, write_size: *const gpu.Extent3D) void {
export fn wgpuQueueWriteTexture(queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.Texture.DataLayout, write_size: *const gpu.Extent3D) void {
T.queueWriteTexture(queue, data, data_size, data_layout, write_size);
}
@ -1108,11 +1108,11 @@ pub fn Export(comptime T: type) type {
T.surfaceRelease(surface);
}
// TODO: Zig cannot currently export a packed struct gpu.TextureUsageFlags, so we use a u32
// TODO: Zig cannot currently export a packed struct gpu.Texture.UsageFlags, so we use a u32
// for now.
// WGPU_EXPORT void wgpuSwapChainConfigure(WGPUSwapChain swapChain, WGPUTextureFormat format, WGPUTextureUsageFlags allowedUsage, uint32_t width, uint32_t height);
export fn wgpuSwapChainConfigure(swap_chain: *gpu.SwapChain, format: gpu.TextureFormat, allowed_usage: u32, width: u32, height: u32) void {
T.swapChainConfigure(swap_chain, format, @bitCast(gpu.TextureUsageFlags, allowed_usage), width, height);
export fn wgpuSwapChainConfigure(swap_chain: *gpu.SwapChain, format: gpu.Texture.Format, allowed_usage: u32, width: u32, height: u32) void {
T.swapChainConfigure(swap_chain, format, @bitCast(gpu.Texture.UsageFlags, allowed_usage), width, height);
}
// WGPU_EXPORT WGPUTextureView wgpuSwapChainGetCurrentTextureView(WGPUSwapChain swapChain);
@ -1151,12 +1151,12 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPUTextureDimension wgpuTextureGetDimension(WGPUTexture texture);
export fn wgpuTextureGetDimension(texture: *gpu.Texture) gpu.TextureDimension {
export fn wgpuTextureGetDimension(texture: *gpu.Texture) gpu.Texture.Dimension {
return T.textureGetDimension(texture);
}
// WGPU_EXPORT WGPUTextureFormat wgpuTextureGetFormat(WGPUTexture texture);
export fn wgpuTextureGetFormat(texture: *gpu.Texture) gpu.TextureFormat {
export fn wgpuTextureGetFormat(texture: *gpu.Texture) gpu.Texture.Format {
return T.textureGetFormat(texture);
}
@ -1176,7 +1176,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPUTextureUsage wgpuTextureGetUsage(WGPUTexture texture);
export fn wgpuTextureGetUsage(texture: *gpu.Texture) gpu.TextureUsageFlags {
export fn wgpuTextureGetUsage(texture: *gpu.Texture) gpu.Texture.UsageFlags {
return T.textureGetUsage(texture);
}
@ -1722,7 +1722,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn deviceCreateTexture(device: *gpu.Device, descriptor: *const gpu.TextureDescriptor) *gpu.Texture {
pub inline fn deviceCreateTexture(device: *gpu.Device, descriptor: *const gpu.Texture.Descriptor) *gpu.Texture {
_ = device;
_ = descriptor;
unreachable;
@ -1954,7 +1954,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn queueWriteTexture(queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.TextureDataLayout, write_size: *const gpu.Extent3D) void {
pub inline fn queueWriteTexture(queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.Texture.DataLayout, write_size: *const gpu.Extent3D) void {
_ = queue;
_ = data;
_ = data_size;
@ -2320,7 +2320,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn swapChainConfigure(swap_chain: *gpu.SwapChain, format: gpu.TextureFormat, allowed_usage: gpu.TextureUsageFlags, width: u32, height: u32) void {
pub inline fn swapChainConfigure(swap_chain: *gpu.SwapChain, format: gpu.Texture.Format, allowed_usage: gpu.Texture.UsageFlags, width: u32, height: u32) void {
_ = swap_chain;
_ = format;
_ = allowed_usage;
@ -2365,12 +2365,12 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn textureGetDimension(texture: *gpu.Texture) gpu.TextureDimension {
pub inline fn textureGetDimension(texture: *gpu.Texture) gpu.Texture.Dimension {
_ = texture;
unreachable;
}
pub inline fn textureGetFormat(texture: *gpu.Texture) gpu.TextureFormat {
pub inline fn textureGetFormat(texture: *gpu.Texture) gpu.Texture.Format {
_ = texture;
unreachable;
}
@ -2390,7 +2390,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn textureGetUsage(texture: *gpu.Texture) gpu.TextureUsageFlags {
pub inline fn textureGetUsage(texture: *gpu.Texture) gpu.Texture.UsageFlags {
_ = texture;
unreachable;
}

View file

@ -1,6 +1,6 @@
const CommandBuffer = @import("command_buffer.zig").CommandBuffer;
const Buffer = @import("buffer.zig").Buffer;
const TextureDataLayout = @import("texture.zig").TextureDataLayout;
const Texture = @import("texture.zig").Texture;
const ImageCopyTexture = @import("types.zig").ImageCopyTexture;
const ChainedStruct = @import("types.zig").ChainedStruct;
const Extent3D = @import("types.zig").Extent3D;
@ -45,7 +45,7 @@ pub const Queue = opaque {
Impl.queueWriteBuffer(queue, buffer, buffer_offset, data, size);
}
pub inline fn writeTexture(queue: *Queue, data: *anyopaque, data_size: usize, data_layout: *const TextureDataLayout, write_size: *const Extent3D) void {
pub inline fn writeTexture(queue: *Queue, data: *anyopaque, data_size: usize, data_layout: *const Texture.DataLayout, write_size: *const Extent3D) void {
Impl.queueWriteTexture(queue, data, data_size, data_layout, write_size);
}

View file

@ -1,5 +1,4 @@
const Texture = @import("texture.zig").Texture;
const TextureFormat = @import("texture.zig").TextureFormat;
const Buffer = @import("buffer.zig").Buffer;
const BindGroup = @import("bind_group.zig").BindGroup;
const RenderPipeline = @import("render_pipeline.zig").RenderPipeline;
@ -14,8 +13,8 @@ pub const RenderBundleEncoder = opaque {
label: ?[*:0]const u8 = null,
color_formats_count: u32,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
color_formats: ?[*]const TextureFormat,
depth_stencil_format: TextureFormat = .undef,
color_formats: ?[*]const Texture.Format,
depth_stencil_format: Texture.Format = .undef,
sample_count: u32 = 1,
depth_read_only: bool = false,
stencil_read_only: bool = false,

View file

@ -1,8 +1,6 @@
const ChainedStruct = @import("types.zig").ChainedStruct;
const PresentMode = @import("types.zig").PresentMode;
const Texture = @import("texture.zig").Texture;
const TextureUsageFlags = @import("texture.zig").TextureUsageFlags;
const TextureFormat = @import("texture.zig").TextureFormat;
const TextureView = @import("texture_view.zig").TextureView;
const Impl = @import("interface.zig").Impl;
@ -10,8 +8,8 @@ pub const SwapChain = opaque {
pub const Descriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
usage: TextureUsageFlags,
format: TextureFormat,
usage: Texture.UsageFlags,
format: Texture.Format,
width: u32,
height: u32,
present_mode: PresentMode,
@ -19,7 +17,7 @@ pub const SwapChain = opaque {
implementation: u64 = 0,
};
pub inline fn configure(swap_chain: *SwapChain, format: TextureFormat, allowed_usage: TextureUsageFlags, width: u32, height: u32) void {
pub inline fn configure(swap_chain: *SwapChain, format: Texture.Format, allowed_usage: Texture.UsageFlags, width: u32, height: u32) void {
Impl.swapChainConfigure(swap_chain, format, allowed_usage, width, height);
}

View file

@ -6,6 +6,187 @@ const Impl = @import("interface.zig").Impl;
const copy_stride_undefined = @import("main.zig").copy_stride_undefined;
pub const Texture = opaque {
pub const Aspect = enum(u32) {
all = 0x00000000,
stencil_only = 0x00000001,
depth_only = 0x00000002,
plane0_only = 0x00000003,
plane1_only = 0x00000004,
};
pub const ComponentType = enum(u32) {
float = 0x00000000,
sint = 0x00000001,
uint = 0x00000002,
depth_comparison = 0x00000003,
};
pub const Dimension = enum(u32) {
dimension_1d = 0x00000000,
dimension_2d = 0x00000001,
dimension_3d = 0x00000002,
};
pub const Format = enum(u32) {
undef = 0x00000000,
r8_unorm = 0x00000001,
r8_snorm = 0x00000002,
r8_uint = 0x00000003,
r8_sint = 0x00000004,
r16_uint = 0x00000005,
r16_sint = 0x00000006,
r16_float = 0x00000007,
rg8_unorm = 0x00000008,
rg8_snorm = 0x00000009,
rg8_uint = 0x0000000a,
rg8_sint = 0x0000000b,
r32_float = 0x0000000c,
r32_uint = 0x0000000d,
r32_sint = 0x0000000e,
rg16_uint = 0x0000000f,
rg16_sint = 0x00000010,
rg16_float = 0x00000011,
rgba8_unorm = 0x00000012,
rgba8_unorm_srgb = 0x00000013,
rgba8_snorm = 0x00000014,
rgba8_uint = 0x00000015,
rgba8_sint = 0x00000016,
bgra8_unorm = 0x00000017,
bgra8_unorm_srgb = 0x00000018,
rgb10_a2_unorm = 0x00000019,
rg11_b10_ufloat = 0x0000001a,
rgb9_e5_ufloat = 0x0000001b,
rg32_float = 0x0000001c,
rg32_uint = 0x0000001d,
rg32_sint = 0x0000001e,
rgba16_uint = 0x0000001f,
rgba16_sint = 0x00000020,
rgba16_float = 0x00000021,
rgba32_float = 0x00000022,
rgba32_uint = 0x00000023,
rgba32_sint = 0x00000024,
stencil8 = 0x00000025,
depth16_unorm = 0x00000026,
depth24_plus = 0x00000027,
depth24_plus_stencil8 = 0x00000028,
depth32_float = 0x00000029,
depth32_float_stencil8 = 0x0000002a,
bc1_rgba_unorm = 0x0000002b,
bc1_rgba_unorm_srgb = 0x0000002c,
bc2_rgba_unorm = 0x0000002d,
bc2_rgba_unorm_srgb = 0x0000002e,
bc3_rgba_unorm = 0x0000002f,
bc3_rgba_unorm_srgb = 0x00000030,
bc4_runorm = 0x00000031,
bc4_rsnorm = 0x00000032,
bc5_rg_unorm = 0x00000033,
bc5_rg_snorm = 0x00000034,
bc6_hrgb_ufloat = 0x00000035,
bc6_hrgb_float = 0x00000036,
bc7_rgba_unorm = 0x00000037,
bc7_rgba_unorm_srgb = 0x00000038,
etc2_rgb8_unorm = 0x00000039,
etc2_rgb8_unorm_srgb = 0x0000003a,
etc2_rgb8_a1_unorm = 0x0000003b,
etc2_rgb8_a1_unorm_srgb = 0x0000003c,
etc2_rgba8_unorm = 0x0000003d,
etc2_rgba8_unorm_srgb = 0x0000003e,
eacr11_unorm = 0x0000003f,
eacr11_snorm = 0x00000040,
eacrg11_unorm = 0x00000041,
eacrg11_snorm = 0x00000042,
astc4x4_unorm = 0x00000043,
astc4x4_unorm_srgb = 0x00000044,
astc5x4_unorm = 0x00000045,
astc5x4_unorm_srgb = 0x00000046,
astc5x5_unorm = 0x00000047,
astc5x5_unorm_srgb = 0x00000048,
astc6x5_unorm = 0x00000049,
astc6x5_unorm_srgb = 0x0000004a,
astc6x6_unorm = 0x0000004b,
astc6x6_unorm_srgb = 0x0000004c,
astc8x5_unorm = 0x0000004d,
astc8x5_unorm_srgb = 0x0000004e,
astc8x6_unorm = 0x0000004f,
astc8x6_unorm_srgb = 0x00000050,
astc8x8_unorm = 0x00000051,
astc8x8_unorm_srgb = 0x00000052,
astc10x5_unorm = 0x00000053,
astc10x5_unorm_srgb = 0x00000054,
astc10x6_unorm = 0x00000055,
astc10x6_unorm_srgb = 0x00000056,
astc10x8_unorm = 0x00000057,
astc10x8_unorm_srgb = 0x00000058,
astc10x10_unorm = 0x00000059,
astc10x10_unorm_srgb = 0x0000005a,
astc12x10_unorm = 0x0000005b,
astc12x10_unorm_srgb = 0x0000005c,
astc12x12_unorm = 0x0000005d,
astc12x12_unorm_srgb = 0x0000005e,
r8_bg8_biplanar420_unorm = 0x0000005f,
};
pub const SampleType = enum(u32) {
undef = 0x00000000,
float = 0x00000001,
unfilterable_float = 0x00000002,
depth = 0x00000003,
sint = 0x00000004,
uint = 0x00000005,
};
pub const UsageFlags = packed struct {
copy_src: bool = false,
copy_dst: bool = false,
texture_binding: bool = false,
storage_binding: bool = false,
render_attachment: bool = false,
present: bool = false,
_padding: u26 = 0,
comptime {
std.debug.assert(
@sizeOf(@This()) == @sizeOf(u32) and
@bitSizeOf(@This()) == @bitSizeOf(u32),
);
}
pub const none = UsageFlags{};
pub fn equal(a: UsageFlags, b: UsageFlags) bool {
return @truncate(u6, @bitCast(u32, a)) == @truncate(u6, @bitCast(u32, b));
}
};
pub const BindingLayout = extern struct {
next_in_chain: ?*const ChainedStruct = null,
sample_type: SampleType = .undef,
view_dimension: TextureView.Dimension = .dimension_undef,
multisampled: bool = false,
};
pub const DataLayout = extern struct {
next_in_chain: ?*const ChainedStruct = null,
offset: u64 = 0,
bytes_per_row: u32 = copy_stride_undefined,
rows_per_image: u32 = copy_stride_undefined,
};
pub const Descriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
usage: UsageFlags,
dimension: Dimension = .dimension_2d,
size: Extent3D,
format: Format,
mip_level_count: u32 = 1,
sample_count: u32 = 1,
view_format_count: u32 = 0,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
view_formats: ?[*]const Format,
};
pub inline fn createView(texture: *Texture, descriptor: ?*const TextureView.Descriptor) *TextureView {
return Impl.textureCreateView(texture, descriptor);
}
@ -18,11 +199,11 @@ pub const Texture = opaque {
return Impl.textureGetDepthOrArrayLayers(texture);
}
pub inline fn getDimension(texture: *Texture) TextureDimension {
pub inline fn getDimension(texture: *Texture) Dimension {
return Impl.textureGetDimension(texture);
}
pub inline fn getFormat(texture: *Texture) TextureFormat {
pub inline fn getFormat(texture: *Texture) Format {
return Impl.textureGetFormat(texture);
}
@ -38,7 +219,7 @@ pub const Texture = opaque {
return Impl.textureGetSampleCount(texture);
}
pub inline fn getUsage(texture: *Texture) TextureUsageFlags {
pub inline fn getUsage(texture: *Texture) UsageFlags {
return Impl.textureGetUsage(texture);
}
@ -58,184 +239,3 @@ pub const Texture = opaque {
Impl.textureRelease(texture);
}
};
pub const TextureAspect = enum(u32) {
all = 0x00000000,
stencil_only = 0x00000001,
depth_only = 0x00000002,
plane0_only = 0x00000003,
plane1_only = 0x00000004,
};
pub const TextureComponentType = enum(u32) {
float = 0x00000000,
sint = 0x00000001,
uint = 0x00000002,
depth_comparison = 0x00000003,
};
pub const TextureDimension = enum(u32) {
dimension_1d = 0x00000000,
dimension_2d = 0x00000001,
dimension_3d = 0x00000002,
};
pub const TextureFormat = enum(u32) {
undef = 0x00000000,
r8_unorm = 0x00000001,
r8_snorm = 0x00000002,
r8_uint = 0x00000003,
r8_sint = 0x00000004,
r16_uint = 0x00000005,
r16_sint = 0x00000006,
r16_float = 0x00000007,
rg8_unorm = 0x00000008,
rg8_snorm = 0x00000009,
rg8_uint = 0x0000000a,
rg8_sint = 0x0000000b,
r32_float = 0x0000000c,
r32_uint = 0x0000000d,
r32_sint = 0x0000000e,
rg16_uint = 0x0000000f,
rg16_sint = 0x00000010,
rg16_float = 0x00000011,
rgba8_unorm = 0x00000012,
rgba8_unorm_srgb = 0x00000013,
rgba8_snorm = 0x00000014,
rgba8_uint = 0x00000015,
rgba8_sint = 0x00000016,
bgra8_unorm = 0x00000017,
bgra8_unorm_srgb = 0x00000018,
rgb10_a2_unorm = 0x00000019,
rg11_b10_ufloat = 0x0000001a,
rgb9_e5_ufloat = 0x0000001b,
rg32_float = 0x0000001c,
rg32_uint = 0x0000001d,
rg32_sint = 0x0000001e,
rgba16_uint = 0x0000001f,
rgba16_sint = 0x00000020,
rgba16_float = 0x00000021,
rgba32_float = 0x00000022,
rgba32_uint = 0x00000023,
rgba32_sint = 0x00000024,
stencil8 = 0x00000025,
depth16_unorm = 0x00000026,
depth24_plus = 0x00000027,
depth24_plus_stencil8 = 0x00000028,
depth32_float = 0x00000029,
depth32_float_stencil8 = 0x0000002a,
bc1_rgba_unorm = 0x0000002b,
bc1_rgba_unorm_srgb = 0x0000002c,
bc2_rgba_unorm = 0x0000002d,
bc2_rgba_unorm_srgb = 0x0000002e,
bc3_rgba_unorm = 0x0000002f,
bc3_rgba_unorm_srgb = 0x00000030,
bc4_runorm = 0x00000031,
bc4_rsnorm = 0x00000032,
bc5_rg_unorm = 0x00000033,
bc5_rg_snorm = 0x00000034,
bc6_hrgb_ufloat = 0x00000035,
bc6_hrgb_float = 0x00000036,
bc7_rgba_unorm = 0x00000037,
bc7_rgba_unorm_srgb = 0x00000038,
etc2_rgb8_unorm = 0x00000039,
etc2_rgb8_unorm_srgb = 0x0000003a,
etc2_rgb8_a1_unorm = 0x0000003b,
etc2_rgb8_a1_unorm_srgb = 0x0000003c,
etc2_rgba8_unorm = 0x0000003d,
etc2_rgba8_unorm_srgb = 0x0000003e,
eacr11_unorm = 0x0000003f,
eacr11_snorm = 0x00000040,
eacrg11_unorm = 0x00000041,
eacrg11_snorm = 0x00000042,
astc4x4_unorm = 0x00000043,
astc4x4_unorm_srgb = 0x00000044,
astc5x4_unorm = 0x00000045,
astc5x4_unorm_srgb = 0x00000046,
astc5x5_unorm = 0x00000047,
astc5x5_unorm_srgb = 0x00000048,
astc6x5_unorm = 0x00000049,
astc6x5_unorm_srgb = 0x0000004a,
astc6x6_unorm = 0x0000004b,
astc6x6_unorm_srgb = 0x0000004c,
astc8x5_unorm = 0x0000004d,
astc8x5_unorm_srgb = 0x0000004e,
astc8x6_unorm = 0x0000004f,
astc8x6_unorm_srgb = 0x00000050,
astc8x8_unorm = 0x00000051,
astc8x8_unorm_srgb = 0x00000052,
astc10x5_unorm = 0x00000053,
astc10x5_unorm_srgb = 0x00000054,
astc10x6_unorm = 0x00000055,
astc10x6_unorm_srgb = 0x00000056,
astc10x8_unorm = 0x00000057,
astc10x8_unorm_srgb = 0x00000058,
astc10x10_unorm = 0x00000059,
astc10x10_unorm_srgb = 0x0000005a,
astc12x10_unorm = 0x0000005b,
astc12x10_unorm_srgb = 0x0000005c,
astc12x12_unorm = 0x0000005d,
astc12x12_unorm_srgb = 0x0000005e,
r8_bg8_biplanar420_unorm = 0x0000005f,
};
pub const TextureSampleType = enum(u32) {
undef = 0x00000000,
float = 0x00000001,
unfilterable_float = 0x00000002,
depth = 0x00000003,
sint = 0x00000004,
uint = 0x00000005,
};
pub const TextureUsageFlags = packed struct {
copy_src: bool = false,
copy_dst: bool = false,
texture_binding: bool = false,
storage_binding: bool = false,
render_attachment: bool = false,
present: bool = false,
_padding: u26 = 0,
comptime {
std.debug.assert(
@sizeOf(@This()) == @sizeOf(u32) and
@bitSizeOf(@This()) == @bitSizeOf(u32),
);
}
pub const none = TextureUsageFlags{};
pub fn equal(a: TextureUsageFlags, b: TextureUsageFlags) bool {
return @truncate(u6, @bitCast(u32, a)) == @truncate(u6, @bitCast(u32, b));
}
};
pub const TextureBindingLayout = extern struct {
next_in_chain: ?*const ChainedStruct = null,
sample_type: TextureSampleType = .undef,
view_dimension: TextureView.Dimension = .dimension_undef,
multisampled: bool = false,
};
pub const TextureDataLayout = extern struct {
next_in_chain: ?*const ChainedStruct = null,
offset: u64 = 0,
bytes_per_row: u32 = copy_stride_undefined,
rows_per_image: u32 = copy_stride_undefined,
};
pub const TextureDescriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
usage: TextureUsageFlags,
dimension: TextureDimension = .dimension_2d,
size: Extent3D,
format: TextureFormat,
mip_level_count: u32 = 1,
sample_count: u32 = 1,
view_format_count: u32 = 0,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
view_formats: ?[*]const TextureFormat,
};

View file

@ -1,7 +1,5 @@
const ChainedStruct = @import("types.zig").ChainedStruct;
const Texture = @import("texture.zig").Texture;
const TextureFormat = @import("texture.zig").TextureFormat;
const TextureAspect = @import("texture.zig").TextureAspect;
const Impl = @import("interface.zig").Impl;
const mip_level_count_undefined = @import("main.zig").mip_level_count_undefined;
const array_layer_count_undefined = @import("main.zig").array_layer_count_undefined;
@ -20,13 +18,13 @@ pub const TextureView = opaque {
pub const Descriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
format: TextureFormat = .undef,
format: Texture.Format = .undef,
dimension: Dimension = .dimension_undef,
base_mip_level: u32 = 0,
mip_level_count: u32 = mip_level_count_undefined,
base_array_layer: u32 = 0,
array_layer_count: u32 = array_layer_count_undefined,
aspect: TextureAspect = .all,
aspect: Texture.Aspect = .all,
};
pub inline fn setLabel(texture_view: *TextureView, label: [*:0]const u8) void {

View file

@ -1,9 +1,6 @@
const std = @import("std");
const testing = std.testing;
const Texture = @import("texture.zig").Texture;
const TextureFormat = @import("texture.zig").TextureFormat;
const TextureAspect = @import("texture.zig").TextureAspect;
const TextureDataLayout = @import("texture.zig").TextureDataLayout;
const TextureView = @import("texture_view.zig").TextureView;
const Buffer = @import("buffer.zig").Buffer;
const ShaderModule = @import("shader_module.zig").ShaderModule;
@ -509,7 +506,7 @@ pub const StencilFaceState = extern struct {
pub const StorageTextureBindingLayout = extern struct {
next_in_chain: ?*const ChainedStruct = null,
access: StorageTextureAccess = .undef,
format: TextureFormat = .undef,
format: Texture.Format = .undef,
view_dimension: TextureView.Dimension = .dimension_undef,
};
@ -533,7 +530,7 @@ pub const CompilationInfo = extern struct {
pub const DepthStencilState = extern struct {
next_in_chain: ?*const ChainedStruct = null,
format: TextureFormat,
format: Texture.Format,
depth_write_enabled: bool = false,
depth_compare: CompareFunction = .always,
stencil_front: StencilFaceState,
@ -547,7 +544,7 @@ pub const DepthStencilState = extern struct {
pub const ImageCopyBuffer = extern struct {
next_in_chain: ?*const ChainedStruct = null,
layout: TextureDataLayout,
layout: Texture.DataLayout,
buffer: *Buffer,
};
@ -556,7 +553,7 @@ pub const ImageCopyTexture = extern struct {
texture: *Texture,
mip_level: u32 = 0,
origin: Origin3D,
aspect: TextureAspect = .all,
aspect: Texture.Aspect = .all,
};
pub const ProgrammableStageDescriptor = extern struct {
@ -603,7 +600,7 @@ pub const VertexBufferLayout = extern struct {
pub const ColorTargetState = extern struct {
next_in_chain: ?*const ChainedStruct = null,
format: TextureFormat,
format: Texture.Format,
blend: ?*const BlendState,
write_mask: ColorWriteMaskFlags = ColorWriteMaskFlags.all,
};