gpu: internalize Texture types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 00:10:38 -07:00 committed by Stephen Gutekanst
parent 0dae027602
commit cccfef52f9
10 changed files with 221 additions and 232 deletions

View file

@ -1,6 +1,5 @@
const ChainedStruct = @import("types.zig").ChainedStruct;
const Texture = @import("texture.zig").Texture;
const TextureUsageFlags = @import("texture.zig").TextureUsageFlags;
pub const CacheDeviceDescriptor = extern struct {
chain: ChainedStruct,
@ -21,7 +20,7 @@ pub const InstanceDescriptor = extern struct {
pub const TextureInternalUsageDescriptor = extern struct {
chain: ChainedStruct,
internal_usage: TextureUsageFlags = TextureUsageFlags.none,
internal_usage: Texture.UsageFlags = Texture.UsageFlags.none,
};
pub const TogglesDeviceDescriptor = extern struct {