core: basic Linux structure
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 99 additions and 1 deletions
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@ -12,10 +12,14 @@ const gamemode_log = std.log.scoped(.gamemode);
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// Whether or not you can drive the main loop in a non-blocking fashion, or if the underlying
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// platform must take control and drive the main loop itself.
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pub const supports_non_blocking = switch (build_options.core_platform) {
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// Platforms that support non-blocking mode.
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.linux => true,
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.windows => true,
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.null => true,
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// Platforms which take control of the main loop.
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.wasm => false,
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.darwin => false,
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.null => true,
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};
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const EventQueue = std.fifo.LinearFifo(Event, .Dynamic);
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@ -786,6 +790,7 @@ pub fn detectBackendType(allocator: std.mem.Allocator) !gpu.BackendType {
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const Platform = switch (build_options.core_platform) {
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.wasm => @panic("TODO: support mach.Core WASM platform"),
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.windows => @import("core/Windows.zig"),
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.linux => @import("core/Linux.zig"),
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.darwin => @import("core/Darwin.zig"),
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.null => @import("core/Null.zig"),
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};
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