gpu: implement RenderBundleEncoder.setBindGroup

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-16 21:13:39 -07:00 committed by Stephen Gutekanst
parent 2c44f5c45e
commit d11e912e36
2 changed files with 28 additions and 27 deletions

View file

@ -1188,6 +1188,22 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
c.wgpuRenderBundleEncoderPushDebugGroup(@ptrCast(c.WGPURenderBundleEncoder, ptr), group_label);
}
}).pushDebugGroup,
.setBindGroup = (struct {
pub fn setBindGroup(
ptr: *anyopaque,
group_index: u32,
group: BindGroup,
dynamic_offsets: []u32,
) void {
c.wgpuRenderBundleEncoderSetBindGroup(
@ptrCast(c.WGPURenderBundleEncoder, ptr),
group_index,
@ptrCast(c.WGPUBindGroup, group.ptr),
@intCast(u32, dynamic_offsets.len),
&dynamic_offsets[0],
);
}
}).setBindGroup,
// .beginOcclusionQuery = (struct {
// pub fn beginOcclusionQuery(ptr: *anyopaque, query_index: u32) void {
// c.wgpuRenderBundleEncoderBeginOcclusionQuery(@ptrCast(c.WGPURenderBundleEncoder, ptr), query_index);
@ -1222,22 +1238,6 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
// );
// }
// }).executeBundles,
// .setBindGroup = (struct {
// pub fn setBindGroup(
// ptr: *anyopaque,
// group_index: u32,
// group: BindGroup,
// dynamic_offsets: []u32,
// ) void {
// c.wgpuRenderBundleEncoderSetBindGroup(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// group_index,
// @ptrCast(c.WGPUBindGroup, group.ptr),
// @intCast(u32, dynamic_offsets.len),
// &dynamic_offsets[0],
// );
// }
// }).setBindGroup,
// .setBlendConstant = (struct {
// pub fn setBlendConstant(ptr: *anyopaque, color: *const Color) void {
// c.wgpuRenderBundleEncoderSetBlendConstant(