glfw: add Window.getFrameSize

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2021-07-23 17:43:24 -07:00
parent 96ee2a1dc6
commit d1591f6b46

View file

@ -506,6 +506,42 @@ pub inline fn getFramebufferSize(self: Window) Error!Size {
return Size{ .width = @intCast(usize, width), .height = @intCast(usize, height) };
}
const FrameSize = struct {
left: usize,
top: usize,
right: usize,
bottom: usize,
};
/// Retrieves the size of the frame of the window.
///
/// This function retrieves the size, in screen coordinates, of each edge of the frame of the
/// specified window. This size includes the title bar, if the window has one. The size of the
/// frame may vary depending on the window-related hints used to create it.
///
/// Because this function retrieves the size of each window frame edge and not the offset along a
/// particular coordinate axis, the retrieved values will always be zero or positive.
///
/// Possible errors include glfw.Error.NotInitialized and glfw.Error.PlatformError.
///
/// @thread_safety This function must only be called from the main thread.
///
/// see also: window_size
pub inline fn getFrameSize(self: Window) Error!FrameSize {
var left: c_int = 0;
var top: c_int = 0;
var right: c_int = 0;
var bottom: c_int = 0;
c.glfwGetWindowFrameSize(self.handle, &left, &top, &right, &bottom);
try getError();
return FrameSize{
.left = @intCast(usize, left),
.top = @intCast(usize, top),
.right = @intCast(usize, right),
.bottom = @intCast(usize, bottom),
};
}
test "defaultHints" {
const glfw = @import("main.zig");
try glfw.init();
@ -723,3 +759,19 @@ test "getFramebufferSize" {
_ = try window.getFramebufferSize();
}
test "getFrameSize" {
const glfw = @import("main.zig");
try glfw.init();
defer glfw.terminate();
const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
// return without fail, because most of our CI environments are headless / we cannot open
// windows on them.
std.debug.print("note: failed to create window: {}\n", .{err});
return;
};
defer window.destroy();
_ = try window.getFrameSize();
}