github: update zig nomination template

These TODOs are now captured by other filed issues: #1139, #1136
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Stephen Gutekanst 2024-01-07 13:38:25 -07:00 committed by GitHub
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@ -52,16 +52,14 @@ These projects have zero `build.zig.zon` dependencies, we update them first - an
* [ ] xcode-frameworks
* [ ] basisu
* [ ] vulkan-zig-generated
* [ ] directx-headers (TODO: missing in wrench)
* [ ] direct3d-headers (TODO: desire to prune this dependency)
* [ ] directx-headers
* [ ] direct3d-headers
* [ ] opus
* [ ] flac
* [ ] ogg
* [ ] mach-core-example-assets
* [ ] font-assets
TODO: community maintained projects that need to be marked as such and/or moved out of mach project: mach-glfw-opengl-example, mach-glfw-vulkan-example
## Second-order projects
These projects have dependencies on other projects. They may only be updated if all their dependencies have been updated first.
@ -70,13 +68,13 @@ These projects have dependencies on other projects. They may only be updated if
* mach-core
* [ ] mach-editor, which depends on:
* mach
* mach-sysgpu (TODO: desire to prune this dependency)
* spirv-cross (TODO: desire to prune this dependency)
* spirv-tools (TODO: desire to prune this dependency)
* mach-sysgpu
* spirv-cross
* spirv-tools
* [ ] mach-examples, which depends on:
* zigimg (TODO: desire to prune this dependency)
* zigimg
* mach
* mach-freetype (TODO: desire to prune this dependency)
* mach-freetype
* [ ] mach, which depends on:
* .zigversion
* build.zig version check
@ -103,7 +101,6 @@ These projects have dependencies on other projects. They may only be updated if
* vulkan-headers
* x11-headers
* [ ] mach-dxcompiler, which depends on:
* TODO^^^ missing in wrench
* directx-headers
* [ ] mach-basisu, which depends on:
* basisu
@ -114,11 +111,10 @@ These projects have dependencies on other projects. They may only be updated if
* [ ] mach-glfw, which depends on:
* glfw
* [ ] mach-sysgpu, which depends on:
* TODO^^^ wrong name `mach-dusk` entry in Wrench
* vulkan-zig-generated
* mach-gpu (TODO: probably not needed?)
* mach-gpu
* mach-objc
* direct3d-headers (TODO: replace with directx-headers)
* direct3d-headers
* opengl-headers
* xcode-frameworks
* [ ] mach-sysaudio, which depends on: