github: update zig nomination template
These TODOs are now captured by other filed issues: #1139, #1136
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.github/ISSUE_TEMPLATE/dev_zig_nomination.md
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.github/ISSUE_TEMPLATE/dev_zig_nomination.md
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@ -52,16 +52,14 @@ These projects have zero `build.zig.zon` dependencies, we update them first - an
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* [ ] xcode-frameworks
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* [ ] basisu
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* [ ] vulkan-zig-generated
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* [ ] directx-headers (TODO: missing in wrench)
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* [ ] direct3d-headers (TODO: desire to prune this dependency)
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* [ ] directx-headers
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* [ ] direct3d-headers
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* [ ] opus
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* [ ] flac
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* [ ] ogg
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* [ ] mach-core-example-assets
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* [ ] font-assets
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TODO: community maintained projects that need to be marked as such and/or moved out of mach project: mach-glfw-opengl-example, mach-glfw-vulkan-example
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## Second-order projects
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These projects have dependencies on other projects. They may only be updated if all their dependencies have been updated first.
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@ -70,13 +68,13 @@ These projects have dependencies on other projects. They may only be updated if
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* mach-core
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* [ ] mach-editor, which depends on:
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* mach
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* mach-sysgpu (TODO: desire to prune this dependency)
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* spirv-cross (TODO: desire to prune this dependency)
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* spirv-tools (TODO: desire to prune this dependency)
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* mach-sysgpu
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* spirv-cross
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* spirv-tools
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* [ ] mach-examples, which depends on:
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* zigimg (TODO: desire to prune this dependency)
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* zigimg
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* mach
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* mach-freetype (TODO: desire to prune this dependency)
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* mach-freetype
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* [ ] mach, which depends on:
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* .zigversion
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* build.zig version check
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@ -103,7 +101,6 @@ These projects have dependencies on other projects. They may only be updated if
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* vulkan-headers
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* x11-headers
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* [ ] mach-dxcompiler, which depends on:
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* TODO^^^ missing in wrench
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* directx-headers
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* [ ] mach-basisu, which depends on:
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* basisu
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@ -114,11 +111,10 @@ These projects have dependencies on other projects. They may only be updated if
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* [ ] mach-glfw, which depends on:
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* glfw
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* [ ] mach-sysgpu, which depends on:
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* TODO^^^ wrong name `mach-dusk` entry in Wrench
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* vulkan-zig-generated
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* mach-gpu (TODO: probably not needed?)
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* mach-gpu
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* mach-objc
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* direct3d-headers (TODO: replace with directx-headers)
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* direct3d-headers
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* opengl-headers
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* xcode-frameworks
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* [ ] mach-sysaudio, which depends on:
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