gpu: implement Device.createBindGroupLayout
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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6 changed files with 63 additions and 11 deletions
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@ -187,7 +187,8 @@ pub const SampleType = enum(u32) {
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uint = 0x00000005,
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};
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pub const BindingLayout = struct {
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pub const BindingLayout = extern struct {
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reserved: ?*anyopaque = null,
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sample_type: SampleType,
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view_dimension: TextureView.Dimension,
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multisampled: bool,
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