gpu: implement Dawn renderBundleRelease
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
68b8a55011
commit
d830f3bfe4
1 changed files with 1 additions and 2 deletions
|
|
@ -753,8 +753,7 @@ pub const Interface = gpu.Interface(struct {
|
|||
}
|
||||
|
||||
pub inline fn renderBundleRelease(render_bundle: *gpu.RenderBundle) void {
|
||||
_ = render_bundle;
|
||||
unreachable;
|
||||
procs.renderBundleRelease.?(@ptrCast(c.WGPURenderBundle, render_bundle));
|
||||
}
|
||||
|
||||
pub inline fn renderBundleEncoderDraw(render_bundle_encoder: *gpu.RenderBundleEncoder, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) void {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue