diff --git a/gpu-dawn/README.md b/gpu-dawn/README.md
index 9e91c1a2..0909c30b 100644
--- a/gpu-dawn/README.md
+++ b/gpu-dawn/README.md
@@ -1,6 +1,13 @@
-# mach/gpu-dawn, the easiest way to build Dawn
+# mach/gpu-dawn, WebGPU/Dawn built with Zig
-`mach/gpu-dawn` is the easiest way to build [Dawn](https://dawn.googlesource.com/dawn/) (Google's WebGPU implementation), requiring nothing more than `zig` and `git` to build and cross-compile static Dawn libraries for every OS.
+`mach/gpu-dawn` builds [Dawn](https://dawn.googlesource.com/dawn/) (Google's WebGPU implementation), requiring nothing more than `zig` and `git` to build and cross-compile static Dawn libraries for every OS.
+
+* No cmake
+* No ninja
+* No `gn`
+* No system dependencies (xcode, etc.)
+* Cross compilation supported out of the box
+* Builds a single static `libdawn.a` with everything you need.
This repository is a separate copy of the same library in the [main Mach repository](https://github.com/hexops/mach), and is automatically kept in sync, so that anyone can use this library in their own project / engine if they like!
@@ -8,10 +15,6 @@ This repository is a separate copy of the same library in the [main Mach reposit
This package is still under heavy development, Linux and macOS are working but Windows is not yet.
-## Zero fuss installation, cross compilation, and more
-
-[Just as with Mach](https://github.com/hexops/mach#zero-fuss-installation--cross-compilation), you get zero fuss installation & cross compilation using these GLFW bindings. **only `zig` and `git` are needed to build from any OS and produce binaries for every OS.** No system dependencies at all.
-
## Zig Dawn/WebGPU interface
This package implements the [the `mach/gpu` Zig interface](https://github.com/hexops/mach/tree/main/gpu) which, for Zig developers, allows swapping between WebGPU implementations seamlessly similar to the `std.mem.Allocator` interface.