model3d: use std.c.free to free save result
std.heap.c_allocator has a small wrapper on non-posix targets. the library uses libc malloc directly by default so we can use libc free to release memory.
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1 changed files with 2 additions and 2 deletions
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@ -58,7 +58,7 @@ pub fn deinit(self: M3d) void {
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c.m3d_free(self.handle);
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}
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/// return value must be freed with c_allocator
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/// return value must be freed with std.c.free
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pub fn save(self: M3d, quality: Quality, flags: Flags) Error![]u8 {
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var size: u32 = 0;
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return if (c.m3d_save(
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@ -226,7 +226,7 @@ test {
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try testing.expectEqualStrings(model.name(), "cube.obj");
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var out = try model.save(.float, .{});
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defer std.heap.c_allocator.free(out);
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defer std.c.free(out.ptr);
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try testing.expect(out.len >= 119);
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}
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