gpu: internalize BindGroup types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:38:59 -07:00 committed by Stephen Gutekanst
parent e6f3d3c2f0
commit e10432834b
3 changed files with 23 additions and 24 deletions

View file

@ -79,7 +79,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "computePipelineSetLabel", fn (compute_pipeline: *gpu.ComputePipeline, label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "computePipelineReference", fn (compute_pipeline: *gpu.ComputePipeline) callconv(.Inline) void);
assertDecl(T, "computePipelineRelease", fn (compute_pipeline: *gpu.ComputePipeline) callconv(.Inline) void);
assertDecl(T, "deviceCreateBindGroup", fn (device: *gpu.Device, descriptor: *const gpu.BindGroupDescriptor) callconv(.Inline) *gpu.BindGroup);
assertDecl(T, "deviceCreateBindGroup", fn (device: *gpu.Device, descriptor: *const gpu.BindGroup.Descriptor) callconv(.Inline) *gpu.BindGroup);
assertDecl(T, "deviceCreateBindGroupLayout", fn (device: *gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) callconv(.Inline) *gpu.BindGroupLayout);
assertDecl(T, "deviceCreateBuffer", fn (device: *gpu.Device, descriptor: *const gpu.BufferDescriptor) callconv(.Inline) *gpu.Buffer);
assertDecl(T, "deviceCreateCommandEncoder", fn (device: *gpu.Device, descriptor: ?*const gpu.CommandEncoderDescriptor) callconv(.Inline) *gpu.CommandEncoder);
@ -549,7 +549,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPUBindGroup wgpuDeviceCreateBindGroup(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor);
export fn wgpuDeviceCreateBindGroup(device: *gpu.Device, descriptor: *const gpu.BindGroupDescriptor) *gpu.BindGroup {
export fn wgpuDeviceCreateBindGroup(device: *gpu.Device, descriptor: *const gpu.BindGroup.Descriptor) *gpu.BindGroup {
return T.deviceCreateBindGroup(device, descriptor);
}
@ -1617,7 +1617,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn deviceCreateBindGroup(device: *gpu.Device, descriptor: *const gpu.BindGroupDescriptor) *gpu.BindGroup {
pub inline fn deviceCreateBindGroup(device: *gpu.Device, descriptor: *const gpu.BindGroup.Descriptor) *gpu.BindGroup {
_ = device;
_ = descriptor;
unreachable;