gpu: convert *opaque -> opaque for CommandBuffer
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4 changed files with 11 additions and 11 deletions
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@ -20,7 +20,7 @@ pub const Queue = *opaque {
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Impl.queueSetLabel(queue, label);
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}
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pub inline fn submit(queue: Queue, command_count: u32, commands: [*]CommandBuffer) void {
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pub inline fn submit(queue: Queue, command_count: u32, commands: [*]*CommandBuffer) void {
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Impl.queueSubmit(queue, command_count, commands);
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}
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