gpu: correct RenderPassDescriptor.depth_stencil_attachment pointer type
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 1 deletions
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@ -60,7 +60,7 @@ pub const RenderPassDescriptor = extern struct {
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label: ?[*:0]const u8 = null,
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color_attachment_count: u32 = 0,
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color_attachments: ?[*]const RenderPassColorAttachment = null,
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depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null,
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depth_stencil_attachment: ?*const RenderPassDepthStencilAttachment = null,
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occlusion_query_set: ?*QuerySet = null,
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timestamp_write_count: u32 = 0,
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timestamp_writes: ?[*]const RenderPassTimestampWrite = null,
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