gpu: implement ShaderModule methods

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-26 19:41:59 -07:00 committed by Stephen Gutekanst
parent c2dffd34a1
commit e427dbc574

View file

@ -1,17 +1,23 @@
const ChainedStruct = @import("types.zig").ChainedStruct;
const CompilationInfoCallback = @import("types.zig").CompilationInfoCallback;
const impl = @import("interface.zig").impl;
pub const ShaderModule = *opaque {
// TODO
// pub inline fn shaderModuleGetCompilationInfo(shader_module: gpu.ShaderModule, callback: gpu.CompilationInfoCallback, userdata: *anyopaque) void {
pub inline fn getCompilationInfo(shader_module: ShaderModule, callback: CompilationInfoCallback, userdata: *anyopaque) void {
impl.shaderModuleGetCompilationInfo(shader_module, callback, userdata);
}
// TODO
// pub inline fn shaderModuleSetLabel(shader_module: gpu.ShaderModule, label: [*:0]const u8) void {
pub inline fn setLabel(shader_module: ShaderModule, label: [*:0]const u8) void {
impl.shaderModuleSetLabel(shader_module, label);
}
// TODO
// pub inline fn shaderModuleReference(shader_module: gpu.ShaderModule) void {
pub inline fn reference(shader_module: ShaderModule) void {
impl.shaderModuleReference(shader_module);
}
// TODO
// pub inline fn shaderModuleRelease(shader_module: gpu.ShaderModule) void {
pub inline fn release(shader_module: ShaderModule) void {
impl.shaderModuleRelease(shader_module);
}
};
pub const ShaderModuleDescriptor = extern struct {