gpu: add Texture.SampleType enum
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 9 additions and 10 deletions
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@ -119,3 +119,12 @@ pub const Format = enum(u32) {
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astc_12x12_unorm_srgb = 0x0000005e,
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r8_bg8_biplanar420_unorm = 0x0000005f,
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};
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pub const SampleType = enum(u32) {
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undef = 0x00000000,
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float = 0x00000001,
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unfilterable_float = 0x00000002,
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depth = 0x00000003,
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sint = 0x00000004,
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uint = 0x00000005,
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};
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