From e6fe33d66d55e140445cc256efa9f9150ab5fc77 Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Fri, 11 Mar 2022 22:14:58 -0700 Subject: [PATCH] gpu: example: use RenderPassEncoder.setPipeline Signed-off-by: Stephen Gutekanst --- gpu/examples/main.zig | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gpu/examples/main.zig b/gpu/examples/main.zig index 8451f006..bd4c3d33 100644 --- a/gpu/examples/main.zig +++ b/gpu/examples/main.zig @@ -206,7 +206,7 @@ fn frame(params: FrameParams) !void { .depth_stencil_attachment = null, }; const pass = encoder.beginRenderPass(&render_pass_info); - c.wgpuRenderPassEncoderSetPipeline(@ptrCast(c.WGPURenderPassEncoder, pass.ptr), @ptrCast(c.WGPURenderPipeline, params.pipeline.ptr)); + pass.setPipeline(params.pipeline); c.wgpuRenderPassEncoderDraw(@ptrCast(c.WGPURenderPassEncoder, pass.ptr), 3, 1, 0, 0); c.wgpuRenderPassEncoderEnd(@ptrCast(c.WGPURenderPassEncoder, pass.ptr)); pass.release();