gpu: correct pointer constness of command buffers

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2023-05-25 14:48:22 -07:00 committed by Stephen Gutekanst
parent c6f6a4fa3a
commit e754f3023e
3 changed files with 5 additions and 5 deletions

View file

@ -137,7 +137,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "queueCopyTextureForBrowser", fn (queue: *gpu.Queue, source: *const gpu.ImageCopyTexture, destination: *const gpu.ImageCopyTexture, copy_size: *const gpu.Extent3D, options: *const gpu.CopyTextureForBrowserOptions) callconv(.Inline) void);
assertDecl(T, "queueOnSubmittedWorkDone", fn (queue: *gpu.Queue, signal_value: u64, callback: gpu.Queue.WorkDoneCallback, userdata: ?*anyopaque) callconv(.Inline) void);
assertDecl(T, "queueSetLabel", fn (queue: *gpu.Queue, label: [*:0]const u8) callconv(.Inline) void);
assertDecl(T, "queueSubmit", fn (queue: *gpu.Queue, command_count: u32, commands: [*]*const gpu.CommandBuffer) callconv(.Inline) void);
assertDecl(T, "queueSubmit", fn (queue: *gpu.Queue, command_count: u32, commands: [*]const *const gpu.CommandBuffer) callconv(.Inline) void);
assertDecl(T, "queueWriteBuffer", fn (queue: *gpu.Queue, buffer: *gpu.Buffer, buffer_offset: u64, data: *const anyopaque, size: usize) callconv(.Inline) void);
assertDecl(T, "queueWriteTexture", fn (queue: *gpu.Queue, destination: *const gpu.ImageCopyTexture, data: *const anyopaque, data_size: usize, data_layout: *const gpu.Texture.DataLayout, write_size: *const gpu.Extent3D) callconv(.Inline) void);
assertDecl(T, "queueReference", fn (queue: *gpu.Queue) callconv(.Inline) void);
@ -823,7 +823,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, uint32_t commandCount, WGPUCommandBuffer const * commands);
export fn wgpuQueueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*const gpu.CommandBuffer) void {
export fn wgpuQueueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]const *const gpu.CommandBuffer) void {
T.queueSubmit(queue, command_count, commands);
}
@ -1950,7 +1950,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn queueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*const gpu.CommandBuffer) void {
pub inline fn queueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]const *const gpu.CommandBuffer) void {
_ = queue;
_ = command_count;
_ = commands;