From e8c50ad878c2c81a3a6fa6f82cff9dec218c96e1 Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Wed, 16 Mar 2022 20:59:37 -0700 Subject: [PATCH] gpu: implement RenderBundleEncoder.drawIndexedIndirect Signed-off-by: Stephen Gutekanst --- gpu/src/NativeInstance.zig | 18 +++++++++--------- gpu/src/RenderBundleEncoder.zig | 11 ++++++----- 2 files changed, 15 insertions(+), 14 deletions(-) diff --git a/gpu/src/NativeInstance.zig b/gpu/src/NativeInstance.zig index 611c8e5f..752f8d37 100644 --- a/gpu/src/NativeInstance.zig +++ b/gpu/src/NativeInstance.zig @@ -1146,15 +1146,15 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{ ); } }).drawIndexed, - // .drawIndexedIndirect = (struct { - // pub fn drawIndexedIndirect(ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void { - // c.wgpuRenderBundleEncoderDrawIndexedIndirect( - // @ptrCast(c.WGPURenderBundleEncoder, ptr), - // @ptrCast(c.WGPUBuffer, indirect_buffer.ptr), - // indirect_offset, - // ); - // } - // }).drawIndexedIndirect, + .drawIndexedIndirect = (struct { + pub fn drawIndexedIndirect(ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void { + c.wgpuRenderBundleEncoderDrawIndexedIndirect( + @ptrCast(c.WGPURenderBundleEncoder, ptr), + @ptrCast(c.WGPUBuffer, indirect_buffer.ptr), + indirect_offset, + ); + } + }).drawIndexedIndirect, // .drawIndirect = (struct { // pub fn drawIndirect(ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void { // c.wgpuRenderBundleEncoderDrawIndexedIndirect( diff --git a/gpu/src/RenderBundleEncoder.zig b/gpu/src/RenderBundleEncoder.zig index f2cce249..47f069ce 100644 --- a/gpu/src/RenderBundleEncoder.zig +++ b/gpu/src/RenderBundleEncoder.zig @@ -1,4 +1,5 @@ const Texture = @import("Texture.zig"); +const Buffer = @import("Buffer.zig"); const RenderBundleEncoder = @This(); @@ -25,8 +26,7 @@ pub const VTable = struct { base_vertex: i32, first_instance: u32, ) void, - // drawIndexedIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void, - // WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexedIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); + drawIndexedIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void, // drawIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void, // WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); // finish: fn (ptr: *anyopaque, descriptor: *const RenderBundle.Descriptor) void, @@ -77,9 +77,9 @@ pub inline fn drawIndexed( enc.vtable.drawIndexed(enc.ptr, index_count, instance_count, first_index, base_vertex, first_instance); } -// pub inline fn drawIndexedIndirect(enc: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void { -// enc.vtable.drawIndexedIndirect(enc.ptr, indirect_buffer, indirect_offset); -// } +pub inline fn drawIndexedIndirect(enc: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void { + enc.vtable.drawIndexedIndirect(enc.ptr, indirect_buffer, indirect_offset); +} // pub inline fn drawIndirect(enc: RenderBundleEncoder, indirect_buffer: Buffer, indirect_offset: u64) void { // enc.vtable.drawIndirect(enc.ptr, indirect_buffer, indirect_offset); @@ -193,5 +193,6 @@ test { _ = release; _ = draw; _ = drawIndexed; + _ = drawIndexedIndirect; _ = Descriptor; }