gpu: implement ShaderModule, Device.createShaderModule
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
99744134f8
commit
e9ea1e2531
5 changed files with 102 additions and 26 deletions
25
gpu/src/TODO
25
gpu/src/TODO
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@ -24,7 +24,6 @@ typedef struct WGPURenderBundleEncoderImpl* WGPURenderBundleEncoder;
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typedef struct WGPURenderPassEncoderImpl* WGPURenderPassEncoder;
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typedef struct WGPURenderPipelineImpl* WGPURenderPipeline;
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typedef struct WGPUSamplerImpl* WGPUSampler;
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typedef struct WGPUShaderModuleImpl* WGPUShaderModule;
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typedef struct WGPUSwapChainImpl* WGPUSwapChain;
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typedef struct WGPUTextureImpl* WGPUTexture;
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typedef struct WGPUTextureViewImpl* WGPUTextureView;
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@ -262,8 +261,6 @@ typedef enum WGPURenderPassTimestampLocation {
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typedef enum WGPUSType {
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WGPUSType_Invalid = 0x00000000,
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WGPUSType_ShaderModuleSPIRVDescriptor = 0x00000005,
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WGPUSType_ShaderModuleWGSLDescriptor = 0x00000006,
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WGPUSType_ExternalTextureBindingEntry = 0x00000009,
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WGPUSType_ExternalTextureBindingLayout = 0x0000000A,
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WGPUSType_DawnTextureInternalUsageDescriptor = 0x000003E8,
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@ -792,22 +789,6 @@ typedef struct WGPUSamplerDescriptor {
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uint16_t maxAnisotropy;
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} WGPUSamplerDescriptor;
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typedef struct WGPUShaderModuleDescriptor {
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WGPUChainedStruct const * nextInChain;
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char const * label;
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} WGPUShaderModuleDescriptor;
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typedef struct WGPUShaderModuleSPIRVDescriptor {
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WGPUChainedStruct chain;
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uint32_t codeSize;
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uint32_t const * code;
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} WGPUShaderModuleSPIRVDescriptor;
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typedef struct WGPUShaderModuleWGSLDescriptor {
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WGPUChainedStruct chain;
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char const * source;
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} WGPUShaderModuleWGSLDescriptor;
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typedef struct WGPUStencilFaceState {
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WGPUCompareFunction compare;
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WGPUStencilOperation failOp;
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@ -1205,12 +1186,6 @@ WGPU_EXPORT void wgpuSamplerSetLabel(WGPUSampler sampler, char const * label);
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WGPU_EXPORT void wgpuSamplerReference(WGPUSampler sampler);
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WGPU_EXPORT void wgpuSamplerRelease(WGPUSampler sampler);
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// Methods of ShaderModule
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WGPU_EXPORT void wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata);
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WGPU_EXPORT void wgpuShaderModuleSetLabel(WGPUShaderModule shaderModule, char const * label);
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WGPU_EXPORT void wgpuShaderModuleReference(WGPUShaderModule shaderModule);
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WGPU_EXPORT void wgpuShaderModuleRelease(WGPUShaderModule shaderModule);
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// Methods of SwapChain
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WGPU_EXPORT void wgpuSwapChainConfigure(WGPUSwapChain swapChain, WGPUTextureFormat format, WGPUTextureUsageFlags allowedUsage, uint32_t width, uint32_t height);
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WGPU_EXPORT WGPUTextureView wgpuSwapChainGetCurrentTextureView(WGPUSwapChain swapChain);
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