glfw: refactor getError and related functions
`getError()` now returns a struct `Error` containing `error_code` and
`description`. Rationale: retrieving the error code with the previous
implementation of `getError()` caused `getErrorString()` to return
null (the reverse is also true). The new implementation allows both
values to be retrieved at once.
The previous `getError()` function has been renamed to
`getErrorCode()` to reflect the fact that it returns a simple Zig
error rather than the `Error` struct. The error set returned by
`getErrorCode()` is now named `ErrorCode` rather than `Error`.
The behavior of the `getError()` family of functions clearing the
stored error is unchanged. However, since all code that used
`defer glfw.getError() catch {}` to explicitly clear errors had to be
refactored, a new `glfw.clearError()` function that returns void is
now available to make this operation more explicit.
Additionally, `mustGetError()` is now `mustGetErrorCode()`, and new
functions `mustGetError()` and `mustGetErrorString()` have been added
which wrap `getError()` and `getErrorString()` but panic if no error
is actually available.
Tests and API documentation had to be refactored across all of
`mach/glfw`. This commit also takes the opportunity to skip tests
involving window creation on CI so that other tests may still execute
normally.
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14 changed files with 512 additions and 449 deletions
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@ -3,8 +3,6 @@ const std = @import("std");
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const Window = @import("Window.zig");
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const Monitor = @import("Monitor.zig");
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const Error = @import("errors.zig").Error;
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const getError = @import("errors.zig").getError;
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const internal_debug = @import("internal_debug.zig");
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@ -114,7 +112,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// ```
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/// This DC is private and does not need to be released.
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///
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/// Possible errors include glfw.Error.NoWindowContext
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/// Possible errors include glfw.ErrorCode.NoWindowContext
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/// null is returned in the event of an error.
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///
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/// thread_safety: This function may be called from any thread. Access is not synchronized.
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@ -146,7 +144,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Returns the `NSWindow` of the specified window.
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///
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/// Possible errors include glfw.Error.NoWindowContext.
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/// Possible errors include glfw.ErrorCode.NoWindowContext.
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///
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/// thread_safety: This function may be called from any thread. Access is not synchronized.
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pub fn getNSGLContext(window: Window) u32 {
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@ -203,7 +201,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Sets the current primary selection to the specified string.
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///
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/// Possible errors include glfw.Error.PlatformError.
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/// Possible errors include glfw.ErrorCode.PlatformError.
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///
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/// The specified string is copied before this function returns.
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///
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@ -215,7 +213,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Returns the contents of the current primary selection as a string.
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///
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/// Possible errors include glfw.Error.PlatformError.
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/// Possible errors include glfw.ErrorCode.PlatformError.
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/// Returns null in the event of an error.
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///
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/// The returned string is allocated and freed by GLFW. You should not free it
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@ -231,7 +229,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Returns the `GLXContext` of the specified window.
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///
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/// Possible errors include glfw.Error.NoWindowContext.
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/// Possible errors include glfw.ErrorCode.NoWindowContext.
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/// Returns null in the event of an error.
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///
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/// thread_safety: This function may be called from any thread. Access is not synchronized.
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@ -243,7 +241,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Returns the `GLXWindow` of the specified window.
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///
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/// Possible errors include glfw.Error.NoWindowContext.
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/// Possible errors include glfw.ErrorCode.NoWindowContext.
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/// Returns null in the event of an error.
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///
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/// thread_safety: This function may be called from any thread. Access is not synchronized.
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@ -304,7 +302,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Returns the `EGLContext` of the specified window.
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///
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/// Possible errors include glfw.Error.NoWindowContext.
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/// Possible errors include glfw.ErrorCode.NoWindowContext.
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/// Returns null in the event of an error.
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///
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/// thread_safety This function may be called from any thread. Access is not synchronized.
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@ -317,7 +315,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Returns the `EGLSurface` of the specified window.
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///
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/// Possible errors include glfw.Error.NotInitalized and glfw.Error.NoWindowContext.
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/// Possible errors include glfw.ErrorCode.NotInitalized and glfw.ErrorCode.NoWindowContext.
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///
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/// thread_safety This function may be called from any thread. Access is not synchronized.
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pub fn getEGLSurface(window: Window) ?*anyopaque {
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@ -336,7 +334,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Retrieves the color buffer associated with the specified window.
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///
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/// Possible errors include glfw.Error.NoWindowContext and glfw.Error.PlatformError.
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/// Possible errors include glfw.ErrorCode.NoWindowContext and glfw.ErrorCode.PlatformError.
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/// Returns null in the event of an error.
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///
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/// thread_safety: This function may be called from any thread. Access is not synchronized.
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@ -362,7 +360,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Retrieves the depth buffer associated with the specified window.
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///
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/// Possible errors include glfw.Error.NoWindowContext and glfw.Error.PlatformError.
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/// Possible errors include glfw.ErrorCode.NoWindowContext and glfw.ErrorCode.PlatformError.
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/// Returns null in the event of an error.
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///
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/// thread_safety: This function may be called from any thread. Access is not synchronized.
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@ -381,7 +379,7 @@ pub fn Native(comptime options: BackendOptions) type {
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/// Returns the 'OSMesaContext' of the specified window.
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///
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/// Possible errors include glfw.Error.NoWindowContext.
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/// Possible errors include glfw.ErrorCode.NoWindowContext.
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///
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/// thread_safety: This function may be called from any thread. Access is not synchronized.
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pub fn getOSMesaContext(window: Window) ?*anyopaque {
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