cleanup
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@ -360,7 +360,7 @@ pub fn Mat(
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return result;
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}
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/// Matrix - Vector multiplicatino: Mat * Vec
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/// Matrix * Vector multiplication
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pub inline fn mulVec(a: *const Matrix, b: *const ColVec) ColVec {
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var result = [_]ColVec.T{0}**ColVec.n;
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inline for (0..Matrix.rows) |row| {
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