gpu: expand TODOs

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-25 21:34:54 -07:00 committed by Stephen Gutekanst
parent c9914d6d94
commit f152d9983a

View file

@ -1,17 +1,53 @@
// NOTE: descriptor is nullable, see https://bugs.chromium.org/p/dawn/issues/detail?id=1502
// WGPU_EXPORT void wgpuAdapterRequestDevice(WGPUAdapter adapter, WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallback callback, void * userdata);
export fn wgpuAdapterRequestDevice(adapter: gpu.Adapter, descriptor: ?*const gpu.DeviceDescriptor, callback: gpu.RequestDeviceCallback, userdata: *anyopaque) void {
impl.adapterRequestDevice(adapter, descriptor, callback, userdata);
}
pub inline fn adapterRequestDevice(adapter: gpu.Adapter, descriptor: ?*const gpu.DeviceDescriptor, callback: gpu.RequestDeviceCallback, userdata: *anyopaque) void {
_ = adapter;
_ = descriptor;
_ = callback;
_ = userdata;
}
pub inline fn requestDevice(adapter: Adapter, descriptor: ?*const DeviceDescriptor, callback: RequestDeviceCallback, userdata: *anyopaque) void {
impl.adapterRequestDevice(adapter, descriptor, callback, userdata);
}
// WGPU_EXPORT void wgpuAdapterReference(WGPUAdapter adapter);
export fn wgpuAdapterReference(adapter: gpu.Adapter) void {
impl.adapterReference(adapter);
}
pub inline fn adapterReference(adapter: gpu.Adapter) void {
_ = adapter;
}
pub inline fn reference(adapter: Adapter) void {
impl.adapterReference(adapter);
}
// WGPU_EXPORT void wgpuAdapterRelease(WGPUAdapter adapter);
export fn wgpuAdapterRelease(adapter: gpu.Adapter) void {
impl.adapterRelease(adapter);
}
pub inline fn adapterRelease(adapter: gpu.Adapter) void {
_ = adapter;
}
pub inline fn release(adapter: Adapter) void {
impl.adapterRelease(adapter);
}
// WGPU_EXPORT void wgpuBindGroupSetLabel(WGPUBindGroup bindGroup, char const * label);
export fn wgpuBindGroupSetLabel(bind_group: gpu.BindGroup, label: [*:0]const u8) void {
// WGPU_EXPORT void wgpuBindGroupReference(WGPUBindGroup bindGroup);
export fn wgpuBindGroupReference(bind_group: gpu.BindGroup) void {
impl.bindGroupReference(bind_group);
}
pub inline fn bindGroupReference(bind_group: gpu.BindGroup) void {
_ = bind_group;
}
pub inline fn reference(bind_group: BindGroup) void {
impl.bindGroupReference(bind_group);
}
// WGPU_EXPORT void wgpuBindGroupRelease(WGPUBindGroup bindGroup);
export fn wgpuBindGroupRelease(bind_group: gpu.BindGroup) void {