From f1fcd3b66696a34968de43e1c67b648476333359 Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Tue, 26 Jul 2022 19:28:40 -0700 Subject: [PATCH] gpu: implement BindGroup methods Signed-off-by: Stephen Gutekanst --- gpu/src/bind_group.zig | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/gpu/src/bind_group.zig b/gpu/src/bind_group.zig index 53941758..3a2cf440 100644 --- a/gpu/src/bind_group.zig +++ b/gpu/src/bind_group.zig @@ -3,16 +3,20 @@ const Sampler = @import("sampler.zig").Sampler; const TextureView = @import("texture_view.zig").TextureView; const ChainedStruct = @import("types.zig").ChainedStruct; const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout; +const impl = @import("interface.zig").impl; pub const BindGroup = *opaque { - // TODO - // pub inline fn bindGroupSetLabel(bind_group: gpu.BindGroup, label: [*:0]const u8) void { + pub inline fn setLabel(bind_group: BindGroup, label: [*:0]const u8) void { + impl.bindGroupSetLabel(bind_group, label); + } - // TODO - // pub inline fn bindGroupReference(bind_group: gpu.BindGroup) void { + pub inline fn reference(bind_group: BindGroup) void { + impl.bindGroupReference(bind_group); + } - // TODO - // pub inline fn bindGroupRelease(bind_group: gpu.BindGroup) void { + pub inline fn release(bind_group: BindGroup) void { + impl.bindGroupRelease(bind_group); + } }; pub const BindGroupEntry = extern struct {