gpu: add SType enum
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 24 additions and 25 deletions
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@ -1,30 +1,5 @@
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typedef uint32_t WGPUFlags;
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typedef enum WGPUSType {
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WGPUSType_Invalid = 0x00000000,
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WGPUSType_SurfaceDescriptorFromMetalLayer = 0x00000001,
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WGPUSType_SurfaceDescriptorFromWindowsHWND = 0x00000002,
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WGPUSType_SurfaceDescriptorFromXlibWindow = 0x00000003,
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WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector = 0x00000004,
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WGPUSType_ShaderModuleSPIRVDescriptor = 0x00000005,
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WGPUSType_ShaderModuleWGSLDescriptor = 0x00000006,
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WGPUSType_PrimitiveDepthClipControl = 0x00000007,
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WGPUSType_SurfaceDescriptorFromWaylandSurface = 0x00000008,
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WGPUSType_SurfaceDescriptorFromAndroidNativeWindow = 0x00000009,
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WGPUSType_SurfaceDescriptorFromWindowsCoreWindow = 0x0000000B,
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WGPUSType_ExternalTextureBindingEntry = 0x0000000C,
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WGPUSType_ExternalTextureBindingLayout = 0x0000000D,
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WGPUSType_SurfaceDescriptorFromWindowsSwapChainPanel = 0x0000000E,
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WGPUSType_RenderPassDescriptorMaxDrawCount = 0x0000000F,
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WGPUSType_DawnTextureInternalUsageDescriptor = 0x000003E8,
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WGPUSType_PrimitiveDepthClampingState = 0x000003E9,
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WGPUSType_DawnTogglesDeviceDescriptor = 0x000003EA,
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WGPUSType_DawnEncoderInternalUsageDescriptor = 0x000003EB,
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WGPUSType_DawnInstanceDescriptor = 0x000003EC,
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WGPUSType_DawnCacheDeviceDescriptor = 0x000003ED,
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WGPUSType_Force32 = 0x7FFFFFFF
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} WGPUSType;
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typedef enum WGPUSamplerBindingType {
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WGPUSamplerBindingType_Undefined = 0x00000000,
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WGPUSamplerBindingType_Filtering = 0x00000001,
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