gpu: add TextureSampleType enum

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-09 11:01:55 -07:00 committed by Stephen Gutekanst
parent 3395da08b0
commit f54af7c572
2 changed files with 11 additions and 0 deletions

View file

@ -362,6 +362,15 @@ pub const TextureDimension = enum(u32) {
dimension_3d = 0x00000002,
};
pub const TextureSampleType = enum(u32) {
none = 0x00000000,
float = 0x00000001,
unfilterable_float = 0x00000002,
depth = 0x00000003,
sint = 0x00000004,
uint = 0x00000005,
};
test "name" {
try std.testing.expect(std.mem.eql(u8, @tagName(Feature.timestamp_query), "timestamp_query"));
}
@ -402,4 +411,5 @@ test "syntax" {
_ = TextureAspect;
_ = TextureComponentType;
_ = TextureDimension;
_ = TextureSampleType;
}

View file

@ -73,6 +73,7 @@ pub const StoreOp = @import("enums.zig").StoreOp;
pub const TextureAspect = @import("enums.zig").TextureAspect;
pub const TextureComponentType = @import("enums.zig").TextureComponentType;
pub const TextureDimension = @import("enums.zig").TextureDimension;
pub const TextureSampleType = @import("enums.zig").TextureSampleType;
test "syntax" {
_ = Interface;